Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 8824632121440564514 2 gautaugau the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:37 (26 turns). gautaugau the Vexing (Poltergeist Enchanter) Turns: 26, Time: 00:00:37 Health: -3/11 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.1 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (gautaugau.rc:3998) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Bad colour '$mute' in message_colour setting: '$mute:Frances chants phrases taken from a Devil's mouth' Options error: Bad colour '$mute' in message_colour setting: '$mute:Frances screams a word of power' Options error: Bad colour '$mute' in message_colour setting: '$mute:Frances whispers indecipherable words' Options error: Bad colour '$mute' in message_colour setting: '$mute:Frances mutters in a terrible tongue' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, gautaugau the Poltergeist Enchanter. The terrific Orb of Zot lies far below, as if waiting for you to find it. Found a staircase leading out of the dungeon. Unknown command. Unknown command. A giant cockroach and a rat come into view. You swing at nothing. The rat squeaks loudly. The giant cockroach waves its antennae. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You hit the rat. The rat closely misses you. You hit the rat. You kill the rat! You closely miss the giant cockroach. The giant cockroach misses you. A dart slug comes into view. You hit the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 7/11 hp. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a giant cockroach corpse. You take 6 damage, and have 2/11 hp. MASSIVE DAMAGE!! You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you. You die... #.# #.# #.# ###.### ..... ... #w# #### #@# ..... #.# #...#####.# .........###.# .............# .#.###.###### #.....# ###.#.#.### #.........# You could see a dart slug. Vanquished Creatures A giant cockroach (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gautaugau the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | HP: 2/11 [dart slug/slug dart (6)] 26 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Melee: Dagger || 10 Armour: Skin || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------