Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10729779156035391506 5 georgepie the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Sept 13, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (335 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 335, Time: 00:02:45 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 27 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a rimehorn talisman Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} Potions d - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you. The jackal misses you. The zap misses the jackal. The zap misses the hobgoblin. The jackal barely misses you. The jackal bites you. x3 You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal attacks as it pursues you! The jackal misses you. There is a stone staircase leading down here. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. There is a stone staircase leading down here. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You fly downwards. Found a mace and a parchment of Anguish. There is a stone staircase leading up here. You hit the jackal but do no damage. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # # .# ..########.###. ).............. .......h....... .......@# .###....h...... ............... ..##........... . #....##..##. #.:..# .... ##...# .##. ..... .. You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 335 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, chequers_serial_rivers_room_a, dk_noncrumbling_2, wander_ebering_terrifying_dragon_lair D:2: layout_basic, ebering_ecumenical_altar_sacrificial, serial_shops, nicolae_shop_flopsided, st_stairs_6, minmay_misc_feat_square, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Shock || 13 Armour: Robe || 31 Dodge: Dodged || 38