Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5856268759264748508 2 georgepie the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Sept 14, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (92 turns). georgepie the Conjurer (Human Conjurer) Turns: 92, Time: 00:01:15 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic restored. You encounter a quokka. Found 15 gold pieces. You encounter a quokka. The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. The magic dart hits the quokka but does no damage. The quokka is almost dead. The quokka bites you but does no damage. You barely miss the quokka. The quokka is almost dead. The quokka bites you. x2 You hit the quokka. You kill the quokka! The quokka twitches its whiskers. The quokka completely misses you. The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.####....# #...#.....# #.........# #...#.###.# #...#.# #.# ##....###.######## #........r......# #.....r#........# #....@.#........# #......#........# #....###.......... ###### ........... ....###..... #..$.. ..... You could see a quokka. Vanquished Creatures A quokka (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, chequers_serial_rivers_room_b, minmay_tall_x Action || total ---------------------------++------- Attack: Normal || 6 Melee: Club || 6 Cast: Magic Dart || 7 Armour: Robe || 10 Dodge: Dodged || 3