Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 816067300438436113 35 georgepie the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Sept 14, 2026. Slain by an orc ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon on Sept 15, 2026. The game lasted 00:19:12 (1946 turns). georgepie the Conjurer (Human Conjurer) Turns: 1946, Time: 00:19:13 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 33% Magic: 5/6 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls N - a scroll of noise i - 2 scrolls of identify h - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.7 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Stone Arrow Conj/Erth 22% 3d8 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The orc hits you but does no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The orc hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The orc hits you but does no damage. You barely miss the orc. The orc hits you but does no damage. You closely miss the orc. You feel less wooden. Your +0 robe and +0 helmet unmeld from your body. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An orc is nearby! An orc is nearby! As you read the scroll labelled QYLIOG YNWI, it crumbles to dust. It is a scroll of identify. c -> N - 2 scrolls of noise; e -> i - 2 scrolls of identify The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll of noise, it crumbles to dust. You hear a loud clanging noise! You hear a shout! x4 The orc hits you with a +0 club. You die... . #.#..........####...## ..............# #...######## #####..........# ##..........# ##........####..#...†....# #.......................# ............#.#.########## #...............# .......##.## ......(@#.# ......#o#.# ##... #...# #...##..## #.#..#.## # #....## ..###...# #........# #.#.....!....... You could see an orc. Vanquished Creatures A dart slug (D:1) An orc (D:2) 3 endoplasms (D:1) 3 hobgoblins 4 jackals (D:2) 4 quokkas (D:1) 3 ball pythons (D:1) 3 bats A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 681 | D:1 | Learned a level 2 spell: Searing Ray 1656 | D:2 | Found a faded altar of an unknown god. 1716 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1749 | D:2 | Learned a level 3 spell: Stone Arrow 1946 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, chequers_serial_rivers_small_3 D:2: layout_rooms, nicolae_ecumenical_pavilion, chequers_serial_rivers_micro_a, grunt_ministairs_7, roderic_lattice_a, guppyfry_early_orc_mine Action || total ---------------------------++------- Attack: Normal || 48 Melee: Dagger || 48 Cast: Magic Dart || 43 Searing Ray || 3 Drink: Curing || 1 Attraction || 1 Lignification || 1 Read: Identify || 1 Noise || 1 Armour: Robe || 29 None || 29 Dodge: Dodged || 34