Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18316058533043646889 10 georgepie the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Sept 16, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (277 turns). georgepie the Magician (Djinni Hedge Wizard) Turns: 277, Time: 00:02:20 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 30% Gold: 7 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} Potions f - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You have harvested as much death for Grave Claw as you can hold at once. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... . .. ... ...S ..... ......############# .>..†....SJ@......# ......##########.## ...[. #.# #.## #.# . #.# #.# #.# #.# #.########.# #.#........# You could see an endoplasm and a ball python. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 277 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Magic Dart || 23 Armour: Robe || 11 Dodge: Dodged || 6