Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13202440290540110312 550 georgepie the Magician (level 7, -2/42 HPs) Began as a Djinni Hedge Wizard on Sept 16, 2026. Was a Believer of Hepliaklqana. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 5 of the Dungeon. The game lasted 00:54:56 (5598 turns). georgepie the Magician (Djinni Hedge Wizard) Turns: 5598, Time: 00:54:56 Health: -2/42 AC: 10 Str: 15 XL: 7 Next: 54% Gold: 219 EV: 12 Int: 17 God: Hepliaklqana [**....] SH: 0 Dex: 13 rFire + + . (33%) d - +1 spear (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) k - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... n - ring of magical power Stlth ++ o - +6 ring of strength HPRegen 0.27/turn %: infuse magic (-3 HP) @: under a protective aura, flying A: reduced essence, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Ancestor Life: Knight (0%), Ancestor Life: Battlemage (0%), Ancestor Life: Hexer (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 spear of protection (weapon) e - a +0 sling Armour b - a +0 robe (worn) c - a +0 hat f - a +0 ring mail j - a +0 leather armour k - a +0 helmet (worn) Magical Staves g - a staff of air Jewellery l - a ring of protection from fire n - a ring of magical power (worn) o - a +6 ring of strength (worn) Talismans h - a medusa talisman i - a rimehorn talisman m - a talisman of death Wands a - a wand of flame (14) Scrolls p - a scroll of poison e - a scroll of fog {unknown} V - a scroll of vulnerability k - a scroll of identify {unknown} x - 3 scrolls of amnesia W - a scroll of brand weapon c - 5 scrolls of noise {unknown} Potions c - 2 potions of curing j - a potion of moonshine {unknown} d - 2 potions of magic {unknown} n - a potion of enlightenment {unknown} o - 2 potions of attraction {unknown} f - a potion of haste {unknown} l - a potion of might {unknown} Skills: + Level 1.0 Fighting * Level 2.8 Polearms + Level 3.1 Dodging + Level 4.0 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Blink Tloc 40% N/A 3% 2 c - Call Imp Summ 40% N/A 3% 2 d - Grave Claw Necr 40% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 20% N/A 6% 3 f - Kinetic Grapnel Frge 80% 1d7 2% 1 g - Ensorcelled Hibernat Hex/Ice 40% N/A 3% 2 h - Static Discharge Conj/Air 40% 3-5/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Yredelemnul Shops: D:3 : Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the sleepcap. Your weapon exudes an aura of protection. The sleepcap is moderately damaged. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The ufetubus misses you. The ufetubus barely misses you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There are monsters nearby! The ice beast barely misses you. The sleepcap releases spores at you but does no damage. The gnoll barely misses you. A gnoll comes into view. The ufetubus hits you but does no damage. The ufetubus barely misses you. You begin transforming. You continue transforming. The ice beast barely misses you. The sleepcap closely misses you. The ufetubus closely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... Hepliaklqana delivers you to your ancestors. ....#.s..##5j### ....#..5.##..# ###......jj#5.## ###....#.##)##..##### #..s..#####.#....#..## ##.....###............ #....5j..j.#.......... #...5fYjj#.##......... #....#@#######......... #.....###.# #.......... #..#.. .# #..........# .. #. .. #..........# # .. #.# ........)..# .. .# ............ ... .. ...........# .. ...#.#...### You could see an ice beast, a sleepcap, a scorpion (wandering), 4 gnolls and 2 ufetubi. Vanquished Creatures A water moccasin (D:4) A howler monkey (D:5) A hound (D:4) A sleepcap (D:5) A clockroach (D:4) 6 adders 2 gnolls (D:5) A shadow imp (D:4) An ufetubus (D:4) 3 dart slugs 7 orcs A ribbon worm (D:3) 5 endoplasms 6 hobgoblins 2 jackals (D:3) 2 quokkas 4 ball pythons 6 bats 3 frilled lizards 4 goblins 6 kobolds 8 rats 72 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) An orc priest (D:3) An orc wizard (D:4) A gnoll (D:5) 2 ufetubi (D:4) 3 orcs (D:4) 2 endoplasms (D:4) 2 hobgoblins (D:4) 2 quokkas A ball python (D:2) A kobold (D:4) 2 rats 19 creatures vanquished. Vanquished Creatures (others) 2 ancestors 2 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 193 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 766 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 766 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1216 | D:1 | Found a faded altar of an unknown god. 1220 | D:1 | Prayed at the altar of an unknown god. 1220 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 1220 | D:1 | Reached * piety under Hepliaklqana 1468 | D:2 | Found a shadowy altar of Dithmenos. 2114 | D:2 | Reached XP level 4. HP: 25/27 MP: 0/0 2267 | D:2 | Reached skill level 1 in Polearms 2402 | D:3 | Found Qolloeh's Vocational Training. 2466 | D:3 | Reached ** piety under Hepliaklqana 2584 | D:3 | Reached XP level 5. HP: 20/31 MP: 0/0 2584 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 4262 | D:4 | Encountered a water moccasin 4276 | D:4 | Killed a water moccasin 4277 | D:4 | Reached XP level 6. HP: 4/36 MP: 0/0 4627 | D:4 | Reached XP level 7. HP: 17/41 MP: 0/0 4627 | D:4 | Learned a level 2 spell: Static Discharge 5166 | D:4 | Found a basalt altar of Yredelemnul. 5440 | D:5 | Entered Level 5 of the Dungeon 5455 | D:5 | Reached skill level 1 in Fighting 5596 | D:5 | HP: 2/42 [gnoll/+0 spear (7)] 5598 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, basic_ecumenical_altar, grunt_decor_arrowhead D:2: layout_basic, basic_altar, minmay_hexomino_u4 D:3: layout_rooms, nicolae_shop_vocational D:4: minmay_diamond_boxcup, layout_cave_pods, kennysheep_mini_moat D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Polearms | 1 2 | 2.8 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | 1 | 1.0 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 41 | 38 || 96 Melee: Spear | 17 | 41 | 38 || 96 Cast: Magic Dart | 62 | 60 | 51 || 173 Drink: Heal wounds | 1 | | 3 || 4 Curing | | 1 | 1 || 2 Read: Poison | 1 | | || 1 Brand weapon | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 14 | 35 | 74 || 123 Dodge: Dodged | 23 | 42 | 85 || 150 Form: Medusa | | | 1 || 1