Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2448800354856752344 67 georgepie the Magician (level 4, -3/31 HPs) Began as a Djinni Hedge Wizard on Sept 16, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (15 damage) ... on level 3 of the Dungeon. The game lasted 00:22:43 (2751 turns). georgepie the Magician (Djinni Hedge Wizard) Turns: 2751, Time: 00:22:43 Health: -3/31 AC: 3 Str: 11 XL: 4 Next: 38% Gold: 151 EV: 11 Int: 16 God: SH: 0 Dex: 12 rFire + + . (33%) d - +3 sling (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) f - +0 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +3 sling of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 cloak of poison resistance (worn) Talismans e - the scarab talisman "Xuerchoen" {rElec Int+5 Dex-3} (You found it on level 1 of the Dungeon) [scarab talisman] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). g - the quill talisman of Eternity {rF- rC+ Str+3 Int+6} (You found it on level 2 of the Dungeon) [quill talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Scrolls w - 2 scrolls of enchant weapon e - 8 scrolls of identify {unknown} c - a scroll of summoning {unknown} h - a scroll of immolation {unknown} Potions d - 2 potions of moonshine {unknown} f - 2 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. You start resting. HP restored. Found a pair of boots. You see here a +0 pair of boots. You see here a +0 pair of boots. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and carrying a wand of flame. Crazy Yiuf shouts! As you open the door, it creaks loudly! You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf is pinned in place! Crazy Yiuf zaps a wand. The puff of flame hits you. You resist. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (heavily wounded, bound in place, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is severely wounded. Crazy Yiuf laughs, "Defame Orb Guardian arm!" Crazy Yiuf closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... .# .# .# .### ...# ...# ###♣♣♣♣♣ ...#####.#..♣.♣♣♣ ### .............♣..♣#...# ...###......♣♣♣♣@j...# ...# ##..#.♣♣ ♣♣#..)# ...# ####♣♣ ### .### ##### ..>.## ..#..# #.#..### #.#....# You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) 3 adders A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 4 quokkas 8 ball pythons A bat (D:1) A frilled lizard (D:2) 2 goblins (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 487 | D:1 | Reached XP level 3. HP: 9/25 MP: 0/0 487 | D:1 | Learned a level 1 spell: Shock 896 | D:1 | Identified the scarab talisman "Xuerchoen" {rElec Int+5 | Dex-3} 1320 | D:2 | Identified the quill talisman of Eternity {rF- rC+ Str+3 | Int+6} 1589 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 2743 | D:3 | Encountered Crazy Yiuf 2751 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_1] D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_surrounded_room, nicolae_overflow_sandstone_temple, lemuel_crystal_altar, kennysheep_generic_room_15, grunt_ministairs_2, kennysheep_generic_room_2, uniq_terence, uniq_grinder, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 15 || 101 Blink | | 1 || 1 Grave Claw | | 1 || 1 Read: Enchant weapon | 1 | || 1 Armour: Robe | 14 | 15 || 29 Dodge: Dodged | 7 | 8 || 15 Form: Default | 1 | || 1 Scarab | 1 | || 1