Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8942945403004886684 4 georgepie the Magician (level 1, -1/15 HPs) Began as a Djinni Air Elementalist on Sept 17, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (53 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 53, Time: 00:00:58 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. The jackal bites you. You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ...⌠... .# ... .. .# .. .#### .#### ## #.###.#.###+.... ...###.#...#.....#.#### ##....................# ....................# .................h..# #######'########@...# ###.........####....# #.........ß...##....# ......#'#...ß..#...>†. .....##<##.....+......# .....##>##.....+........ ..ß...#'#......#........ #...ß.........##........ ###.........### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, hellmonk_ecumenical_altar_run_dry, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_2corner, co_window_unsneaky_path_a, co_window_2corner, co_window_broadway_b, co_window_unsneaky_path_c, minmay_misc_feat_tiny, hangedman_feature_mirror Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Shock || 10 Armour: Robe || 14 Dodge: Dodged || 9