Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18061751603831137761 71 georgepie the Magician (level 4, 0/31 HPs) Began as a Djinni Air Elementalist on Sept 17, 2026. Incinerated by a bombardier beetle (1 damage) ... on level 3 of the Dungeon. The game lasted 00:24:12 (2503 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 2503, Time: 00:24:12 Health: 0/31 AC: 5 Str: 7 XL: 4 Next: 47% Gold: 116 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) g - +3 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) h - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of faith Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: faith, infuse magic (-1 HP) @: on fire, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons g - a +3 short sword (weapon) Missiles e - 5 poisoned darts Armour a - a +0 robe (worn) b - a +0 leather armour f - a +0 plate armour h - a +2 helmet (worn) Jewellery d - an amulet of faith (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} m - a scroll of revelation {unknown} Potions f - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of attraction {unknown} Skills: * Level 0.1 Short Blades + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 4% 2 c - Swiftness Air 16% N/A 10% 3 d - Airstrike Air 8% 2d(2-18) 32% 4 e - Slow Hex 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the kobold! The liquid fire burns you! The endoplasm barely misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The zap hits the endoplasm. The endoplasm is moderately wounded. The liquid fire burns you! The endoplasm misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The zap hits the endoplasm. The endoplasm is severely wounded. The liquid fire burns you! The endoplasm freezes you. You are frozen! The cold chills you terribly! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You disentangle yourself. The liquid fire burns you! The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The liquid fire burns you! The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The liquid fire burns you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The liquid fire burns you! You die... ..# #.# # #.# +# #.#.# ♣♣.♣♣ #.#.### ♣..... ..... ♣...... #####.##### ♣♣....ß #.........# ♣.B.# # #.###.###.##♣@w.#$$.# #.# #.# #..'..)ß..ß). #.# #.# #.##♣...#.$.# #.# #.# #.# ♣...# .## #.# #.# #.# ♣♣^... #.# #.. ... ♣..... #.# ### #.# ♣..... #.# #.## ♣♣.♣♣ #.# #..#### ##+# You could see a ribbon worm and a bombardier beetle. Vanquished Creatures Robin (D:2) 3 adders (D:2) 6 endoplasms 4 hobgoblins 4 ball pythons 4 bats (D:1) 6 frilled lizards 9 goblins (D:2) 6 kobolds A rat (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D:1 | Found Xodus's Jewellery Emporium. 241 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1256 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1256 | D:2 | Learned a level 1 spell: Slow 1706 | D:2 | Encountered Robin 1730 | D:2 | Killed Robin 1743 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 2502 | D:3 | HP: 1/31 [ribbon worm (6)] 2503 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, nicolae_shop_glassy, chequers_serial_rivers_micro_a, st_stairs_4 D:2: minmay_evil_eye, layout_rooms, chequers_serial_rivers_large_b, uniq_robin D:3: layout_loops_ring, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Stealth | 2 | 2.4 Short Blades | | 0.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 6 || 21 Melee: Unarmed | 4 | || 4 Short sword | 11 | 6 || 17 Cast: Shock | 63 | 19 || 82 Armour: Robe | 17 | 5 || 22 Dodge: Dodged | 25 | 5 || 30