Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1236100025526751083 33 georgepie the Magician (level 3, -2/25 HPs) Began as a Djinni Air Elementalist on Sept 19, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:14:19 (1631 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 1631, Time: 00:14:20 Health: -2/25 AC: 2 Str: 10 XL: 3 Next: 47% Gold: 34 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 sling rCold x . . (150%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will +.... f - ring of positive energy Stlth ++ (no ring) HPRegen 0.24/turn b - quill talisman of Sunlight {rPois rN++ Will+ Str+3} %: infuse magic (-3 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) d - a +0 short sword Missiles e - 4 silver javelins Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (worn) Talismans b - the quill talisman of Sunlight (worn) {rPois rN++ Will+ Str+3} (You found it on level 1 of the Dungeon) [quill talisman] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of magic {unknown} Skills: + Level 0.3 Ranged Weapons + Level 2.3 Dodging + Level 2.1 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% 2d(2-18) 36% 4 e - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. There is a stone staircase leading up here. You see here a jackal corpse. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal is struck by your quills. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... ######.### #†@h...... #h#######. #.# #.# #.# #.# #.# #.# You could see 2 jackals. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 4 endoplasms (D:1) 2 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Identified the quill talisman of Sunlight {rPois rN++ Will+ | Str+3} 348 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 540 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 540 | D:1 | Learned a level 1 spell: Magic Dart 1630 | D:2 | HP: 1/25 [jackal (1)] 1631 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring, st_stairs_9, minmay_misc_feat_pillars D:2: layout_loops_cross, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_marsh Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.1 Ranged Weapons | | 0.3 Dodging | | 2.3 Action || total ---------------------------++------- Fire: Sling || 17 Cast: Shock || 37 Armour: Robe || 29 Dodge: Dodged || 31 Form: Quill || 1