Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 510643534472331472 21 georgepie the Magician (level 3, -1/25 HPs) Began as a Djinni Air Elementalist on Sept 20, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:08:58 (941 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 941, Time: 00:08:58 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 28 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 ring mail Jewellery b - an amulet of dissipation (worn) Scrolls a - a scroll of enchant armour i - a scroll of identify c - a scroll of fear {unknown} Potions d - a potion of magic {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 14% N/A 12% 3 d - Airstrike Air 7% 2d(1-17) 38% 4 e - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [*(* Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the quokka. You kill the quokka! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'e'. You hit the frilled lizard but do no damage. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You start resting. HP restored. Found Otafump's Antique Armour Emporium. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! You encounter a rat. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... # ...# . ######. ..# # ....... # ..# # #.......##. ..# # #.......##.##.# # #.†.....##r...# ####.............# ..##.......# #j# #..~≈≈..~~~ ~.......... #@# #..~≈~♣_.~≈ ~~~..##.##### #.# #.~≈~≈♣..~≈ ~~~~........# #.# #.≈≈≈≈≈~†~~ ~≈≈~~...###.# #.# #~~~≈~~~~~~ ≈≈≈≈~~..###.####.# #..~~~~~~≈~ ≈≈≈≈≈~~..........######~..~..~.~. ≈≈≈≈≈~~~.##.####.......~......~†. ≈≈≈≈≈≈~~..#.# #.####..###..###.. ≈≈≈≈≈≈≈≈~...# #.####..#.#.####.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 6 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 309 | D:1 | Found Eqilargh's Assorted Antiques. 317 | D:1 | Found Uriecoap's Weapon Shop. 393 | D:1 | Found a faded altar of an unknown god. 452 | D:1 | Found Kachymem's General Store. 460 | D:1 | Bought a scroll of identify for 24 gold pieces 768 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 768 | D:1 | Learned a level 1 spell: Kinetic Grapnel 837 | D:1 | Found Otafump's Antique Armour Emporium. 941 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_cross, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_crystal, nicolae_shop_tiny_statue_garden, nicolae_shop_well_armoured, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Stealth | 2 | 2.0 Dodging | | 2.2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 10 Dagger || 6 Cast: Shock || 32 Read: Identify || 1 Armour: Robe || 15 Dodge: Dodged || 9