Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14006096795744631160 10 georgepie the Magician (level 2, 0/4 HPs) Began as a Djinni Air Elementalist on Sept 21, 2026. Slain by a kobold ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:59 (397 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 397, Time: 00:03:00 Health: 0/4 AC: 0 Str: 7 XL: 2 Next: 30% Gold: 13 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + . . (50%) - Horns rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn b - rimehorn talisman %: infuse magic (-1 HP) @: yak-form, flying A: frigid aura, ice wizardry, flying, reduced hp, sickness immunity, large, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - a ring of resist corrosion Talismans b - a rimehorn talisman (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the quokka! You see here a quokka corpse. You start resting. HP restored. You encounter a frilled lizard. The frilled lizard hisses. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You start resting. HP restored. You reach down and open the door. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards some monsters! You encounter a goblin, a rat, a kobold and 2 endoplasms. The kobold is quivering stones. Found 13 gold pieces. The rat leaves your sight. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is heavily wounded. The frigid air chills the endoplasm. The endoplasm quivers. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! The kobold shouts! The frigid air chills the kobold but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 club. You hit the endoplasm. The endoplasm is lightly wounded. The frigid air chills the kobold. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is almost dead. The frigid air chills the kobold but does no damage. The kobold hits you with a +0 club. Ouch! That really hurt! You die... .. ... ...###### ........# ........# .....gJY# .......K# ........# ........# ........# ........# ...r....# ........# ........# You could see an endoplasm, a goblin, a kobold and a rat (wandering). Vanquished Creatures 3 endoplasms (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 205 | D:1 | Reached XP level 2. HP: 1/21 MP: 0/0 397 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Shock || 4 Stab: Sleeping || 3 Armour: None || 6 Dodge: Dodged || 1 Form: Yak || 1