Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7836220021140917276 27 georgepie the Magician (level 3, -1/25 HPs) Began as a Djinni Air Elementalist on Sept 21, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:08:46 (1198 turns). georgepie the Magician (Djinni Air Elementalist) Turns: 1198, Time: 00:08:46 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 55 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions d - 2 potions of haste {unknown} f - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 14% N/A 12% 3 d - Airstrike Air 7% 2d(1-17) 38% 4 e - Soul Splinter Necr 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the ribbon worm. The ribbon worm is moderately wounded. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. The zap hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. The zap hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. The zap hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You disentangle yourself. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. The zap misses the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The ribbon worm bites you! You die... ## .# #. #. .# #. #.#.. #..#.$. ###..#... ........# .......!+ ......w<# .......@# .......†# ........# ........# ........# ........# ........# ........# You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 6 hobgoblins A quokka (D:1) 6 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgepie the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | georgepie set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 492 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 492 | D:1 | Learned a level 1 spell: Soul Splinter 1198 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: minmay_chambers_of_twos, layout_basic, hex_intersection Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Stealth | 2 | 2.0 Dodging | | 2.2 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 20 Short sword || 2 Cast: Shock || 58 Armour: Robe || 34 Dodge: Dodged || 10