ghkk Level 1 of the Dungeon (0, 0, D:1) a +1 whip of freezing (12, -43, D:1) a +0 dagger (13, -43, D:1) a +0 dagger (13, 16, D:1) a +0 club (14, -29, D:1) a +0 short sword (14, 15, D:1) a +0 club (15, -16, D:1) a +0 dagger (15, 4, D:1) a hobgoblin skeleton a ball python skeleton a quokka skeleton (16, -15, D:1) a frilled lizard skeleton (18, -6, D:1) a bat skeleton (21, -25, D:1) a +0 robe (25, -29, D:1) a +0 dagger Level 2 of the Dungeon (5, 13, D:2) the +4 dagger of Gallantry {venom, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (11, 23, D:2) a +0 short sword (19, 0, D:2) a +0 dagger 4 stones (28, 14, D:2) a +0 dagger (30, 9, D:2) 6 stones (31, 11, D:2) a +0 robe (31, 12, D:2) a +0 dagger (37, 14, D:2) a +0 dagger 4 stones (37, 25, D:2) a +0 dagger (39, 0, D:2) a +0 pair of gloves (45, 4, D:2) a +0 short sword (47, 22, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger a +0 robe (2, 1, D:3) a +0 dagger (14, -7, D:3) a +0 hand axe (20, -26, D:3) a +0 whip (20, -21, D:3) a +0 robe (20, -6, D:3) a +0 trident 3 boomerangs (28, -22, D:3) 17 gold pieces (28, -21, D:3) 7 gold pieces (28, -20, D:3) 3 gold pieces (30, -22, D:3) a staff of conjuration (unseen) (30, -21, D:3) a manual of Shields (30, -20, D:3) an amulet of reflection (38, -2, D:3) a +0 mace