ghkk Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (1, 6, D:1) a +0 club (7, -22, D:1) a +0 hand axe (15, -24, D:1) a rat skeleton (15, 2, D:1) a hobgoblin skeleton (18, -18, D:1) a rat skeleton (19, -23, D:1) 7 stones (23, 5, D:1) a frilled lizard corpse (skeletalised by now) (25, -26, D:1) a +0 dagger (25, 3, D:1) a +0 leather armour (27, 15, D:1) a frilled lizard corpse (skeletalised by now) (30, -4, D:1) a frilled lizard skeleton (30, -2, D:1) a +0 dagger a goblin skeleton (30, 2, D:1) a ball python corpse (skeletalised by now) (32, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -29, D:1) a +0 dagger (36, -30, D:1) a bat corpse (skeletalised by now) (45, -21, D:1) a +0 dagger a kobold skeleton (51, -2, D:1) a +0 dagger (54, 10, D:1) a jackal corpse (skeletalised by now) (56, 3, D:1) a +0 spear (56, 11, D:1) a jackal corpse (skeletalised by now) (57, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (17, -8, D:2) an orc corpse (17, -7, D:2) a +0 war axe (18, -8, D:2) a +0 club (20, -15, D:2) a ball python corpse (26, -16, D:2) an adder corpse (31, -10, D:2) a potion of heal wounds (36, -20, D:2) a +0 chain mail