Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 1384600560411771769 22 girmo the Vexing (level 2, -2/18 HPs) Began as a Poltergeist Hexslinger on Feb 24, 2026. Slain by a kobold ... wielding a +2 devious dagger (11 damage) ... on level 1 of the Dungeon. The game lasted 00:07:08 (644 turns). girmo the Vexing (Poltergeist Hexslinger) Turns: 644, Time: 00:07:09 Health: -2/18 AC: 2 Str: 4 XL: 2 Next: 91% Magic: 1/3 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ d - amulet of magic regeneration HPRegen 0.23/turn c - ring of see invisible MPRegen 0.48/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of see invisible (worn) d - an amulet of magic regeneration (worn) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} Potions d - a potion of might {unknown} Skills: - Level 0.8 Fighting + Level 1.8 Ranged Weapons * Level 2.6 Dodging + Level 0.9 Stealth + Level 1.0 Spellcasting * Level 5.1 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 8% N/A 28% 4 Blink Tloc 0% N/A 36% 2 Passwall Erth 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Fulminant Prism Conj/Alch 0% 3d5 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You encounter a kobold. It is wielding a +2 devious dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 devious dagger (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! The kobold hits you with a +2 devious dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 devious dagger (17% to hit) You shoot a sling bullet. The sling bullet misses the kobold. The kobold closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 devious dagger (17% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 devious dagger (17% to hit) You shoot a sling bullet. The sling bullet misses the kobold. The kobold hits you with a +2 devious dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 devious dagger (17% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +2 devious dagger. x2 Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold hits you with a +2 devious dagger! Ouch! That really hurt! You die... #.##.##### #.. #..†.# # #..#######..### # #........†..# # #.#########.# # #.# #.# # #.# #.#### # ###.####### #....# # #..K@.....# ##...#### #.#.#####.# #....... #.#.# #.####...#### #.#.# #........# # #.#.# #........#### #.#.#####............ #.#..............#### #.#######....)...## #.# #..####...### You could see a kobold. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | girmo the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 154 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 157 | D:1 | Learned a level 2 spell: Jinxbite 233 | D:1 | Reached skill level 5 in Hexes 644 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.1 Fighting | | 0.8 Ranged Weapons | | 1.8 Dodging | | 2.6 Stealth | | 0.9 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 55 Cast: Jinxbite || 4 Armour: None || 7 Dodge: Dodged || 10