gishou Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -7, D:1) a jackal corpse (skeletalised by now) (8, 2, D:1) a +0 robe (14, 16, D:1) a parchment of Freeze (14, 17, D:1) a scroll of fog (14, 18, D:1) a scroll of torment (15, 16, D:1) 12 gold pieces (15, 17, D:1) a +0 short sword (15, 18, D:1) 2 gold pieces (16, -13, D:1) a +0 dagger (16, 16, D:1) 6 gold pieces (16, 17, D:1) a scroll of immolation (16, 18, D:1) a +0 scale mail (19, 17, D:1) a +0 club a +0 dagger a goblin skeleton (22, -14, D:1) a bat skeleton (25, -2, D:1) 5 javelins (31, -22, D:1) a hobgoblin corpse (skeletalised by now) (32, 4, D:1) a +0 chain mail (34, 15, D:1) a +0 dagger a kobold skeleton (37, 22, D:1) a +0 barding (40, -12, D:1) a rat skeleton (42, -10, D:1) a hobgoblin skeleton (43, -8, D:1) a +0 short sword 5 stones (45, 23, D:1) a +0 short sword (48, 17, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (51, 16, D:1) a +0 whip (53, 16, D:1) a ball python corpse (skeletalised by now) (54, 20, D:1) an inkwell talisman (55, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 30, D:2) an inkwell talisman (1, 22, D:2) a +0 leather armour (7, -12, D:2) a +0 dagger (9, 31, D:2) a +0 whip 2 stones (13, 13, D:2) a +0 club (14, 13, D:2) a +0 whip a +0 leather armour a +0 whip (15, 13, D:2) a +0 whip a +0 robe a gnoll skeleton (19, 32, D:2) a +0 dagger (20, 20, D:2) a rat corpse (skeletalised by now) (21, 4, D:2) a +0 short sword a +0 chain mail a kobold corpse (skeletalised by now) (23, 28, D:2) a +0 club (25, 24, D:2) a +0 club a +0 club a +0 club a +0 club a +5 whip a +0 animal skin a +0 helmet of sniping a +0 club a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton the hobgoblin skeleton of Robin (26, -6, D:2) a parchment of Apportation (26, 21, D:2) a human corpse (skeletalised by now) (28, 23, D:2) a human skeleton (29, 16, D:2) a human skeleton (32, -2, D:2) a +0 short sword a kobold skeleton (32, 18, D:2) a human skeleton (32, 22, D:2) a human skeleton (34, 21, D:2) a human skeleton (38, 29, D:2) a +0 club a +0 dagger (46, 0, D:2) a +0 club (46, 9, D:2) a +0 spear (49, -2, D:2) a bat corpse (skeletalised by now) (51, 10, D:2) a +0 dagger a goblin skeleton (52, 30, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Itzarchy's Assorted Antiques a +5 broad axe of venom (869 gold) a medusa talisman (287 gold) a phial of floods (920 gold) a +0 leather armour (46 gold) a scarab talisman (287 gold) the +0 toga "Victory" {*Victory Clar} (1380 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (1, -17, D:3) an adder skeleton (4, -38, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -15, D:3) a +0 hand axe a +0 chain mail (4, -14, D:3) a rat skeleton (5, -41, D:3) a +0 hammer (19, 3, D:3) a +0 robe (20, -1, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (21, -31, D:3) a +0 quarterstaff (22, -12, D:3) a +0 whip (24, -11, D:3) a +0 dagger (34, -13, D:3) a medusa talisman (36, -15, D:3) a +0 club (40, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 1, D:4) a +0 dagger a goblin corpse (14, -1, D:4) a hobgoblin corpse (23, 13, D:4) a scroll of enchant weapon (24, 3, D:4) a +0 flail a scorpion corpse (24, 7, D:4) 2 flux baubles (25, 3, D:4) a +0 spear a gnoll corpse (26, 2, D:4) a scroll of butterflies (26, 18, D:4) a +0 hand axe