Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12564882947995680338 16 glumm the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 27, 2026. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (308 turns). glumm the Conjurer (Deep Elf Conjurer) Turns: 308, Time: 00:02:36 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 0/8 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc but does no damage. The orc is moderately wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 mace. You hit the orc but do no damage. The orc is almost dead. The orc completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 mace. You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 mace! You die... #.....#### #$........ +.o....... #......... #.....#........ #.###.#.####### #.#.# #.#o# #.###.#@######## #..............# #####.#.######.# #.#.# #.# #.#.# #.######### #.#.# #........<# #.#.# ########### #.#.# #.#.# You could see 2 orcs. Vanquished Creatures An orc (D:3) An endoplasm (D:1) 2 hobgoblins 4 jackals (D:1) 4 bats A frilled lizard (D:1) 2 goblins (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 226 | D:3 | Learned a level 2 spell: Searing Ray 308 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_rooms, uniq_terence D:3: layout_basic, tso_metal_star, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 12 Dagger || 2 Cast: Magic Dart || 27 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 9