glumm Level 1 of the Dungeon (1, -11, D:1) a bat corpse (skeletalised by now) (11, -25, D:1) a hobgoblin skeleton (15, -26, D:1) a frilled lizard skeleton (26, -22, D:1) a +0 leather armour (27, -44, D:1) a +0 sling (55, -40, D:1) 2 stones a +0 dagger (55, -36, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 14, D:2) a +0 leather armour (25, -8, D:2) a +0 whip a kobold corpse (skeletalised by now) (34, -22, D:2) a +0 club a goblin skeleton (38, 15, D:2) a +0 club (44, 0, D:2) a +0 sling (48, 9, D:2) a +0 ring mail (49, 11, D:2) the +1 mace "Zemun" {flame, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 3 of the Dungeon [Shop] Ikyara's Book Emporium a parchment of Alistair's Walking Alembic (202 gold) a parchment of Dispel Undead (143 gold) a parchment of Forge Lightning Spire (143 gold) a parchment of Call Imp (63 gold) a parchment of Mephitic Cloud (96 gold) a parchment of Detonation Catalyst (202 gold) a parchment of Hoarfrost Cannonade (202 gold) a parchment of Rimeblight (360 gold) a parchment of Scorch (63 gold) a parchment of Ignite Poison (143 gold) a parchment of Summon Hydra (360 gold) a parchment of Eringya's Surprising Crocodile (143 gold) a parchment of Infestation (459 gold) a parchment of Anguish (143 gold) a parchment of Jinxbite (63 gold) (6, -12, D:3) a +0 long sword (19, 19, D:3) a +0 leather armour (23, -13, D:3) a +0 club a +0 leather armour (35, 22, D:3) a +4 falchion of distortion a +0 scale mail of cold resistance (48, 21, D:3) a +0 club (50, 21, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ukkuxkef's Assorted Antiques a lightning rod (4/4) (840 gold) a condenser vane (840 gold) a lightning rod (4/4) (840 gold) a ring of protection from cold (525 gold) a +4 dagger (504 gold) a condenser vane (840 gold) a Gell's gravitambourine (2/2) (840 gold) (6, 4, D:4) a jackal skeleton (11, -1, D:4) a +0 scale mail (13, 0, D:4) a scarab talisman (18, -7, D:4) a quokka skeleton (23, -4, D:4) a black bear skeleton (27, -15, D:4) a hobgoblin skeleton (27, 13, D:4) a +0 ring mail (32, -29, D:4) a +0 plate armour (32, -5, D:4) a +0 trident (36, 7, D:4) a ball python skeleton (37, 2, D:4) a +0 club (42, 5, D:4) a +0 short sword (44, -15, D:4) a +0 plate armour (45, 2, D:4) an adder corpse (skeletalised by now) (46, 3, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Lomef's Weapon Boutique 2 curare-tipped darts (28 gold) a +0 club (6 gold) a +0 war axe (42 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) (9, -13, D:5) an orb of mayhem (12, 19, D:5) a +0 whip (13, -1, D:5) a water moccasin skeleton (13, 19, D:5) a +0 robe a +2 dagger of distortion a kobold skeleton (14, -1, D:5) a +0 shortbow a centaur skeleton (14, 13, D:5) a +0 pair of boots (19, 19, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, 14, D:6) a +0 helmet (16, 14, D:6) a +0 giant spiked club an ogre skeleton (20, 19, D:6) a +0 club (21, 14, D:6) the quill talisman of Zofaaf {Harm} [quill talisman] Harm: It increases damage dealt and taken. (27, -18, D:6) a +0 plate armour (28, 21, D:6) a +0 chain mail (33, 1, D:6) a +0 mace (39, 16, D:6) a +0 whip (39, 18, D:6) a +0 club a gnoll skeleton (39, 19, D:6) a +1 flail of holy wrath a gnoll skeleton (47, -7, D:6) a +0 flail 2 boomerangs a +0 leather armour (54, -4, D:6) a +0 robe Level 7 of the Dungeon (6, 8, D:7) a +0 flail (8, -2, D:7) a +0 scythe (8, 0, D:7) a +1 flail of venom a +0 chain mail (9, 0, D:7) a +0 scythe a +0 robe (10, 17, D:7) a +0 robe a +0 dagger (16, -14, D:7) 3 large rocks (16, 23, D:7) a +0 dagger a curare-tipped dart a +0 whip (17, 21, D:7) a +0 dagger (18, 21, D:7) the +3 ring mail of the Hot Ocelot {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 dagger (18, 22, D:7) a +0 dagger (18, 34, D:7) a +0 sling (20, 13, D:7) a +0 spear (23, -5, D:7) a +0 club (26, 28, D:7) a +0 spear (26, 29, D:7) a +0 halberd a +0 club (29, 12, D:7) a +0 dagger (38, 17, D:7) 2 stones a +0 short sword (38, 18, D:7) a +0 dagger (38, 19, D:7) a +0 dagger (38, 21, D:7) 2 stones a +0 whip (38, 22, D:7) a +0 dagger (38, 23, D:7) a +0 dagger (38, 35, D:7) a +0 quarterstaff (39, 20, D:7) a +0 dagger Level 8 of the Dungeon (10, 10, D:8) a +0 helmet (11, -5, D:8) a +0 robe a +0 dagger (12, -5, D:8) a +0 mace a +0 mace (13, -6, D:8) a +0 leather armour (24, -22, D:8) a +0 dagger a +0 robe (27, 6, D:8) a +0 giant club a +0 dire flail (28, -19, D:8) a +0 leather armour (46, 14, D:8) a +0 spear (47, 13, D:8) a +0 spear (47, 15, D:8) a +0 heavy halberd (48, 14, D:8) a +0 halberd (49, 12, D:8) a +4 chain mail the +11 bardiche of Honour {drain, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 9 of the Dungeon [Shop] Toisety's Armour Shoppe a +0 leather armour (30 gold) the +10 scale mail of Lifelessness {Bane Harm Slay+3} (1104 gold) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. +2 golden dragon scales (1380 gold) a +0 chain mail (90 gold) a +2 robe (193 gold) (0, 0, D:9) a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (2, 1, D:9) a +2 hand axe of venom a +0 mace a +0 leather armour (2, 2, D:9) a +0 dagger a +0 robe a +0 mace a +0 ring mail (11, 11, D:9) a +0 robe (32, -9, D:9) a +0 leather armour (60, 13, D:9) a +0 long sword Level 10 of the Dungeon (7, -2, D:10) a +3 long sword of flaming 7 javelins a +0 scale mail (13, 2, D:10) a +2 scimitar of flaming (19, 9, D:10) a +0 orcbow (23, 4, D:10) 2 scrolls of noise (28, 7, D:10) a +0 flail (34, -3, D:10) a +0 short sword (39, -1, D:10) a +0 war axe (52, -17, D:10) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (52, -14, D:10) a +3 ring mail a +0 trident (60, -21, D:10) a +0 rapier Level 11 of the Dungeon (1, 7, D:11) a scroll of amnesia (2, -12, D:11) a +0 spear (12, -12, D:11) a parchment of Jinxbite the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 hand axe 2 boomerangs (1, -5, Orc:1) a +0 dagger a +0 robe (2, -2, Orc:1) a +0 mace (2, -1, Orc:1) a +0 club a +0 chain mail (26, -45, Orc:1) 20 gold pieces (28, -48, Orc:1) 8 gold pieces a +0 club a +0 ring mail (28, -46, Orc:1) 8 gold pieces a +0 whip (28, -44, Orc:1) 28 gold pieces a +0 war axe a +0 plate armour (29, -45, Orc:1) 5 gold pieces a +0 club (31, -49, Orc:1) 3 gold pieces a +0 falchion (33, -41, Orc:1) a +0 hand axe a +0 chain mail (34, -31, Orc:1) 15 gold pieces Level 2 of the Orcish Mines (6, 15, Orc:2) a +0 giant spiked club (8, 14, Orc:2) 20 gold pieces a +0 giant spiked club Level 1 of the Lair of Beasts (5, -40, Lair:1) 3 javelins (12, -52, Lair:1) a +0 scimitar (60, -51, Lair:1) a +0 trident (63, -36, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (36, 12, Lair:2) a +0 robe a +0 short sword (37, 14, Lair:2) a +0 robe a +0 halberd (42, 12, Lair:2) a +0 spear (44, -16, Lair:2) a +0 mace (54, 14, Lair:2) a +0 club (59, 18, Lair:2) an orb of mesmerism (65, 22, Lair:2) a +0 robe Level 3 of the Lair of Beasts (26, 10, Lair:3) a +0 robe (41, -16, Lair:3) a +0 leather armour (59, -35, Lair:3) a yak corpse (skeletalised by now) (59, -33, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (4, -9, Lair:4) 21 gold pieces (9, -4, Lair:4) a scroll of fog (18, 11, Lair:4) a scroll of teleportation a Gauntlet (0, 0, Gauntlet) a +2 chain mail of cold resistance (1, -24, Gauntlet) a staff of fire (unseen) (1, 0, Gauntlet) a scroll of brand weapon (2, 3, Gauntlet) 6 gold pieces (2, 4, Gauntlet) 4 gold pieces (3, -24, Gauntlet) a potion of magic (3, 1, Gauntlet) 7 gold pieces (4, -24, Gauntlet) a +0 pair of boots of stealth (unseen) (10, -24, Gauntlet) a scroll of blinking (10, -12, Gauntlet) the ring "Zohegh" {+Blink Str-2 Int+5 Slay+4 Stlth-} [ring of slaying] +Blink: It lets you blink. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. (unseen) (11, 1, Gauntlet) a scroll of butterflies (13, -24, Gauntlet) a +2 helmet of intelligence (unseen) (13, -13, Gauntlet) a scroll of amnesia (14, -24, Gauntlet) a +1 leather armour of poison resistance (unseen) (14, -13, Gauntlet) a potion of mutation (14, 0, Gauntlet) a scroll of identify (20, 1, Gauntlet) a +0 longbow (21, -23, Gauntlet) a potion of haste (21, 0, Gauntlet) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (22, -23, Gauntlet) a staff of conjuration (unseen) (23, -23, Gauntlet) the amulet "Gixkeaqe" {Reflect rElec rF+ Regen+ Int+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). (unseen)