Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 9603923732753649306 1460 glumm the Destroyer (level 8, -4/36 HPs) Began as a Deep Elf Conjurer on Mar 10, 2026. Was a Believer of Hepliaklqana. Slain by a wight ... wielding a +0 battleaxe (8 damage) ... on level 5 of the Dungeon. The game lasted 00:28:13 (5294 turns). glumm the Destroyer (Deep Elf Conjurer) Turns: 5294, Time: 00:28:14 Health: -4/36 AC: 10 Str: 7 XL: 8 Next: 48% Magic: 14/32 EV: 10 Int: 26 God: Hepliaklqana [**....] Gold: 490 SH: 0 Dex: 8 Spells: 6/17 levels left rFire . . . a - +0 rapier {DPS=5.54 (6.65/1.2) A+4} rCold . . . (no offhand) rNeg + + . j - +3 leather armour "Cixuizej" {+Blink rN++ MP+6 Dex-5, AC:6.0, EV-0.7} rPois . r - +2 hat {AC:2.0} rElec . h - +0 cloak {AC:1.0} rCorr . g - +0 pair of gloves {Str+3} {AC:1.0} SInv . (no boots) Will ..... e - amulet of dissipation Stlth ++ P - ring of magical power {MP+9} HPRegen 0.26/turn (no ring) MPRegen 0.46/turn %: no passive effects @: no status effects A: reduced essence, magic regeneration a: Renounce Religion (0%), Evoke Blink (28%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 490 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) {DPS=5.54 (6.65/1.2) A+4} b - a +0 shortbow {DPS=5.19 (7.60/1.5) A+2} Missiles d - 3 boomerangs (quivered) f - 8 poisoned darts i - 7 stones Armour c - a +0 robe {AC-4.0, EV+1.3} g - a +0 pair of gloves of strength (worn) {AC:1.0} h - a +0 cloak (worn) {AC:1.0} j - the +3 leather armour "Cixuizej" (worn) {+Blink rN++ MP+6 Dex-5, AC:6.0, EV-0.7} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rN++: It greatly protects you from negative energy. MP+6: It affects your magic capacity (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. k - an orb of guile r - a +2 hat (worn) {AC:2.0} Jewellery e - an amulet of dissipation (worn) P - a ring of magical power (worn) {MP+9} Wands a - a wand of flame (17) c - a wand of iceblast (8) Scrolls b - 6 scrolls of identify {!r, unknown} c - a scroll of noise {!r, unknown} e - a scroll of blinking {!r, unknown} h - 4 scrolls of teleportation {!r, unknown} n - a scroll of poison {!r, unknown} o - a scroll of enchant armour {!r, unknown} u - a scroll of enchant weapon {!r, unknown} Potions g - a potion of magic {!q} d - a potion of resistance {!q, unknown} e - 2 potions of enlightenment {!q} j - a potion of attraction {!q, unknown} k - a potion of moonshine {!q, unknown} l - 3 potions of curing {!q, unknown} m - a potion of haste {!q, unknown} z - 2 potions of might {!q} i - a potion of invisibility {!q} p - a potion of mutation {!q, unknown} f - a potion of heal wounds {!q, unknown} q - a potion of ambrosia {!q, unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 11.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 11% 4 I - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Sublimation of Blood Necr 6% N/A 17% 2 Passwall Erth 6% N/A 34% 3 Tukima's Dance Hex 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Dispersal Tloc 3% N/A 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. Message History Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: an orc, wielding a +0 flail (83% to hit) You focus your ray upon the orc. Grimm avoids your attack. The searing ray hits the ice beast! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Grimm blocks the ice beast's attack. Grimm closely misses the ice beast. ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆโž–โž–โž–โž–โž– MP[-1] -> 16/32 โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[+0] -> 18/36 Grimm avoids your attack. The searing ray hits the ice beast. The ice beast barely misses Grimm. Grimm hits the ice beast with a +0 flail! ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐Ÿ”นโž–โž–โž–โž–โž– MP[-1] -> 15/32 โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[+0] -> 18/36 You stop channelling your searing ray. The ice beast closely misses Grimm. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: an ice beast (almost dead, ally target, 83% to hit) You focus your ray upon the ice beast. Grimm avoids your attack. The searing ray hits the ice beast. (Press . to maintain the ray.) The ice beast hits Grimm but does no damage. Grimm closely misses the ice beast. The wight hits you but does no damage. You encounter an orc warrior. It is wielding a +0 long sword and quivering boomerangs. ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆโž–โž–โž–โž–โž–โž– MP[-2] -> 14/32 โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[+0] -> 19/36 Grimm avoids your attack. The searing ray misses the ice beast. Grimm blocks the ice beast's attack. The wight hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Grimm closely misses the ice beast. โ— Dropped below 35% HP โ— ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆโž–โž–โž–โž–โž–โž– MP[+0] -> 14/32 โค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[-15] -> 4/36 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You fail to use your ability. You stop channelling your searing ray. The ice beast hits Grimm but does no damage. The wight hits you with a +0 battleaxe! You die... Hepliaklqana delivers you to your ancestors. . ... ###### .....##$z..# ....)YR@##.# ..o..#####.# ...) #.# ... #.## .. #z.# . ####.##### #........# ####........# ........โ€ ...# You could see the friendly Grimm the knight, an orc warrior, an ice beast (ally target) and a wight. Vanquished Creatures Edmund (D:4) A black bear (D:4) An ogre (D:5) A centaur (D:5) A phantom (D:5) 2 scorpions A wight (D:5) A bombardier beetle (D:3) A jelly (D:3) A gnoll bouda (D:3) 4 iguanas Terence (D:3) An orc wizard (D:3) 9 mummies 5 adders An ufetubus (D:5) 5 dart slugs 4 gnoll zombies (Ossuary) 5 ribbon worms (D:2) 6 endoplasms 7 hobgoblins 8 orcs 5 quokkas 7 ball pythons 5 bats 2 frilled lizards (D:3) 8 goblins 10 kobolds 3 kobold zombies (Ossuary) An orc zombie (Ossuary) 5 rats 113 creatures vanquished. Vanquished Creatures (collateral kills) Eustachio (D:4) A water moccasin (D:4) A wight (D:5) Ijyb (D:3) An adder (D:3) An ufetubus (D:5) 2 ribbon worms (D:3) A goblin (D:3) A rat (D:3) 10 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:2 | You fall into a shaft and drop 2 floors! 161 | D:4 | Encountered Eustachio 179 | D:4 | Encountered an iguana 181 | D:4 | Reached XP level 2. HP: 15/15 MP: 5/8 235 | D:4 | Encountered a scorpion 283 | D:4 | Reached skill level 5 in Conjurations 283 | D:4 | Reached XP level 3. HP: 7/19 MP: 0/9 286 | D:4 | Learned a level 2 spell: Searing Ray 398 | D:4 | Encountered a water moccasin 429 | D:4 | Found a sand-covered staircase. 446 | Ossuary | Entered an ossuary 486 | Ossuary | Reached XP level 4. HP: 24/24 MP: 5/10 622 | Ossuary | Reached skill level 6 in Conjurations 779 | Ossuary | Reached XP level 5. HP: 28/28 MP: 5/11 917 | Ossuary | Reached skill level 7 in Conjurations 1343 | D:4 | Encountered Edmund 1353 | D:4 | Killed Edmund 1354 | D:4 | Reached XP level 6. HP: 12/32 MP: 3/12 1591 | D:4 | Reached skill level 8 in Conjurations 1668 | D:5 | Entered Level 5 of the Dungeon 1756 | D:5 | Found a staircase to the Ecumenical Temple. 1768 | D:5 | Found a statue of an orb of winter. 1770 | D:5 | Found a statue of an orb of winter. 1775 | Temple | Entered the Ecumenical Temple 1799 | Temple | Became a worshipper of Hepliaklqana the Forgotten 1908 | D:3 | Encountered Terence 1916 | D:3 | Killed Terence 2094 | D:3 | Found a faded altar of an unknown god. 2142 | D:3 | Reached skill level 9 in Conjurations 2142 | D:3 | Reached XP level 7. HP: 34/36 MP: 3/13 2957 | D:1 | Reached * piety under Hepliaklqana 3790 | D:2 | Identified the +3 leather armour "Cixuizej" {+Blink rN++ | MP+6 Dex-5} 4278 | D:3 | Reached skill level 5 in Spellcasting 4328 | D:3 | Reached ** piety under Hepliaklqana 4329 | D:3 | Encountered Ijyb 4331 | D:3 | Remembered your ancestor Grimm as a knight 4334 | D:3 | Killed Ijyb 5039 | D:4 | Reached skill level 10 in Conjurations 5067 | D:4 | Killed Eustachio 5068 | D:4 | Reached XP level 8. HP: 36/36 MP: 17/17 5153 | D:5 | Learned a level 4 spell: Fulminant Prism 5158 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5207 | D:5 | Reached skill level 11 in Conjurations 5275 | D:5 | Identified the +7 short sword of the Screaming Shark | {freeze, rPois rF+} 5294 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_basic, kennysheep_generic_room_8 D:3: minmay_octagon_keep, layout_loops_ring, ebering_ecumenical_altar_petrified, chequers_serial_rivers_small_b, st_stairs_11, uniq_ijyb, uniq_terence D:4: layout_basic, gup_ossuary_entry_pyramid, uniq_eustachio, uniq_edmund D:5: layout_rooms, kennysheep_little_box, mainiacjoe_overflow_cross_hatched, nicolae_overflow_hidden_temple, minmay_temple_entry_antechambers Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 6 7 9 10 11 | 11.6 Spellcasting | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 1 | || 2 Melee: Dagger | 1 | 1 | || 2 Cast: Magic Dart | 46 | 84 | 117 || 247 Searing Ray | 1 | 13 | 22 || 36 Fulminant Prism | | | 4 || 4 Invoke: Ancestor Life: Kn | | | 1 || 1 Ancestor Identity | | | 1 || 1 Drink: Might | | 1 | || 1 Enlightenment | | 1 | || 1 Invisibility | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 8 | 3 || 13 Leather armour | | | 5 || 5 Dodge: Dodged | 3 | 10 | 3 || 16