Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 13854899674859593017 174 glumm the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Mar 13, 2026. Slain by a rock fish (10 damage) ... in a sewer. The game lasted 00:06:23 (621 turns). glumm the Conjurer (Deep Elf Conjurer) Turns: 621, Time: 00:06:24 Health: -4/28 AC: 2 Str: 4 XL: 5 Next: 28% Magic: 3/11 EV: 11 Int: 25 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . a - +0 dagger {DPS=4.30 (4.30/1.0) A+6} rCold . . . (no offhand) rNeg . . . b - +0 robe {AC:2.0, EV:0.0} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {DPS=4.30 (4.30/1.0) A+6} Missiles c - 3 stones (quivered) Armour b - a +0 robe (worn) {AC:2.0, EV:0.0} Scrolls b - 2 scrolls of identify {!r, unknown} Potions g - a potion of magic {!q} d - a potion of haste {!q, unknown} i - a potion of invisibility {!q} j - a potion of enlightenment {!q, unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 6.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Ensorcelled Hibernat Hex/Ice 6% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History 🟦🟦🟦🟦🟦🟦🟦🟦🟦➖ MP[-1] -> 10/11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+0] -> 28/28 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: a rock fish (88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. (Press . to maintain the ray.) 🟦🟦🟦🟦🟦🟦🟦🟦➖➖ MP[-2] -> 9/11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+0] -> 28/28 The searing ray hits the rock fish. 🟦🟦🟦🟦🟦🟦🟦➖➖➖ MP[-1] -> 8/11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+0] -> 28/28 The searing ray hits the rock fish. 🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[-1] -> 7/11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+0] -> 28/28 The searing ray hits the rock fish but does no damage. You finish channelling your searing ray. The rock fish bites you! 🟦🟦🟦🟦🟦🟦➖➖➖➖ MP[+0] -> 7/11 ❤️❤️❤️❤️❤️❤️❤️‍🩹🤍🤍🤍 HP[-9] -> 19/28 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: a rock fish (heavily wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. (Press . to maintain the ray.) The rock fish bites you but does no damage. 🟦🟦🟦🟦🔹➖➖➖➖➖ MP[-2] -> 5/11 ❤️❤️❤️❤️❤️❤️❤️‍🩹🤍🤍🤍 HP[+0] -> 19/28 The searing ray hits the rock fish but does no damage. The rock fish bites you! 🟦🟦🟦🔹➖➖➖➖➖➖ MP[-1] -> 4/11 ❤️❤️❤️❤️🤍🤍🤍🤍🤍🤍 HP[-7] -> 12/28 The searing ray hits the rock fish! The rock fish bites you! * * * LOW HITPOINT WARNING * * * ❗ Dropped below 35% HP ❗ 🟦🟦🔹➖➖➖➖➖➖➖ MP[-1] -> 3/11 ❤️❤️‍🩹🤍🤍🤍🤍🤍🤍🤍🤍 HP[-7] -> 5/28 The searing ray hits the rock fish but does no damage. You finish channelling your searing ray. The rock fish bites you! You die... #.# ##.## ##...## ##.....## #...≈†..# #†.≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈F.# #...≈@..# ##.....## ##.∩.## ##∩## ### You could see a rock fish. Vanquished Creatures A brain worm (Sewer) A rock fish (Sewer) A clockroach (D:3) 3 dart slugs A ribbon worm (D:3) An endoplasm (D:1) 3 hobgoblins An orc (D:3) 9 ball pythons 5 bats A frilled lizard (D:3) A goblin (D:2) 3 kobolds 2 rats (D:3) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 185 | D:2 | Learned a level 2 spell: Searing Ray 361 | D:3 | Reached skill level 5 in Conjurations 361 | D:3 | Reached XP level 3. HP: 1/19 MP: 7/9 371 | D:3 | Found a glowing drain. 465 | Sewer | Entered a sewer 479 | Sewer | Encountered a rock fish 498 | Sewer | Killed a rock fish 499 | Sewer | Reached skill level 6 in Conjurations 499 | Sewer | Reached XP level 4. HP: 17/24 MP: 0/10 502 | Sewer | Learned a level 2 spell: Ensorcelled Hibernation 547 | Sewer | Encountered a brain worm 565 | Sewer | Killed a brain worm 566 | Sewer | Reached XP level 5. HP: 27/28 MP: 5/11 621 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, shapermc_ecumenical_altar_notcrosses, serial_park_tiny_1, minmay_strange_pillars D:2: layout_loops_ring, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_lined_room_, infiniplex_forest_diagonal, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_end_1, minmay_surrounded D:3: kennysheep_big_flooded_room, layout_loops_corners, portal_sewer_entry_e Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 6 | 6.9 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Dagger | 6 | || 6 Cast: Magic Dart | 51 | 5 || 56 Searing Ray | 8 | 3 || 11 Drink: Invisibility | 1 | || 1 Magic | 1 | || 1 Armour: Robe | 17 | 5 || 22 Dodge: Dodged | 18 | || 18