Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 7490613941426615908 5 glumm the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Mar 13, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:55 (215 turns). glumm the Conjurer (Deep Elf Conjurer) Turns: 215, Time: 00:01:55 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 0/6 EV: 11 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 sling {DPS=5.37 (7.52/1.4) A+0} rCold . . . (no offhand) rNeg . . . c - +0 robe {AC:2.0, EV:0.0} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -7), studying Maces & Flails A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {DPS=5.37 (7.52/1.4) A+0} Missiles b - 6 poisoned darts Armour c - a +0 robe (worn) {AC:2.0, EV:0.0} Scrolls b - 3 scrolls of identify {!r, unknown} c - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of curing {!q, unknown} f - a potion of heal wounds {!q, unknown} Skills: + Level 2.6 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Rending Blade Conj/Frge 12% 2d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion stings you but does no damage. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆโž–โž–โž–โž–โž– MP[-1] -> 3/6 โค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค HP[-3] -> 7/10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion but does no damage. You feel very sick. The scorpion stings you but does no damage. ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆโž–โž–โž–โž–โž–โž–โž– MP[-1] -> 2/6 โค๏ธโค๏ธโค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[-3] -> 4/10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. โ— Dropped below 35% HP โ— ๐ŸŸฆ๐Ÿ”นโž–โž–โž–โž–โž–โž–โž–โž– MP[-1] -> 1/6 โค๏ธโค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[-2] -> 2/10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. ๐ŸŸฆ๐Ÿ”นโž–โž–โž–โž–โž–โž–โž–โž– MP[+0] -> 1/6 โค๏ธ๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค๐Ÿค HP[-1] -> 1/10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. You die... #.......# ###########.......# #.........'.......+ ##.########.......# #.# #............# #.# #.####.......# #.# #.# #.......# #.# #.# .##########.###.#. #.# .......@s.......... #.# ##########.####.### #.# #.s........... #.# #.####.####.###### #.# #...).........# #.# #.#.####...##.# #.# #.##.....<#.# #.# #.##.###..#'### #.# #.##.# #....... You could see a scorpion. Vanquished Creatures A dart slug (D:3) A ball python (D:3) A bat (D:3) A goblin (D:3) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:1 | Found Zintor's Armour Shop. 204 | D:3 | Encountered a scorpion 215 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_cross, chequers_serial_rivers_large_b, uniq_jessica D:3: layout_basic, minmay_fractal_squares_5 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 4 Dodge: Dodged || 1