Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12652458340518752451 43 glumm the Conjurer (level 3, 0/17 (19) HPs) Began as a Deep Elf Conjurer on Apr 21, 2026. Slain by Edmund ... wielding a +0 flail of draining (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (628 turns). glumm the Conjurer (Deep Elf Conjurer) Turns: 628, Time: 00:04:11 HP: 0/17 (19) AC: 3 Str: 4 XL: 3 Next: 37% MP: 0/9 EV: 11 Int: 24 God: Gold: 53 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe {AC:2.0, EV:0.0} rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of regeneration {Regen+} Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.22/turn %: no passive effects @: drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) {AC:2.0, EV:0.0} c - a +0 pair of gloves (worn) Jewellery d - an amulet of regeneration (worn) {Regen+} Scrolls b - a scroll of fear {unknown} c - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic {!q} d - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} k - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 11% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The amulet throbs as it attunes itself to your uninjured body. You see here a +0 spear. You encounter Edmund the Younger. He is wielding a +0 flail of draining and carrying a wand of flame. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: Edmund, wielding a +0 flail of draining, wearing a +0 scale mail and carrying a wand of flame (asleep, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: Edmund, wielding a +0 flail of draining, wearing a +0 scale mail and carrying a wand of flame (asleep, 100% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund shouts! (Press . to maintain the ray.) Edmund zaps a wand. The puff of flame hits you! The searing ray hits Edmund. The searing ray hits Edmund. The searing ray misses Edmund. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: Edmund, wielding a +0 flail of draining, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) Edmund hits you with a +0 flail of draining! You feel drained. The searing ray hits Edmund. Edmund hits you but does no damage. You feel drained. The searing ray hits Edmund! Edmund closely misses you. The searing ray hits Edmund. You finish channelling your searing ray. Edmund hits you with a +0 flail of draining! You die... #.#........### .# ##. #.#.######.# #.###.. #..........# #..#... #...######.# .......####..†######.### ..<.....#.....†......... ........#.#...######>##. #.....@.#....#.# #.##) #.....@......## #.... #####..##...........##. #..##.#.#######.#.. #...##.#.# #.... #.[.....[# ###.. #...##.### #..... ....##.# #.###. ###### .. .. #. # #. You could see Edmund. Vanquished Creatures An adder (D:2) 2 ufetubi (D:4) A dart slug (D:4) An orc (D:4) 2 endoplasms (D:1) A hobgoblin (D:2) 4 jackals A quokka (D:1) A ball python (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | Encountered a swamp worm 8 | D:1 | Encountered a wyvern 8 | D:1 | Encountered an anaconda 8 | D:1 | Encountered a polar bear 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 287 | D:2 | Learned a level 2 spell: Searing Ray 445 | D:4 | Reached skill level 5 in Conjurations 480 | D:4 | Reached XP level 3. HP: 19/19 MP: 6/9 618 | D:4 | Encountered Edmund 628 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, chequers_ecumenical_altar_lobes D:2: layout_basic D:3: layout_basic, ashenzari_altar_1, hangedman_feature_mirror, darby_scavenged_remnants D:4: minmay_spotlight, layout_loops_ring, uniq_edmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.3 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 5 Armour: Robe || 6 Dodge: Dodged || 4