godskook Level 1 of the Dungeon [Shop] Qiciwanal's Assorted Antiques a sack of spiders (720 gold) a +0 spear (54 gold) a +0 leather armour (36 gold) the +0 leather armour of the Snake Pit {rPois rF+ Will+ Dex-3} (351 gold) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 leather armour (36 gold) a ring of flight (315 gold) a +0 pair of boots (81 gold) (0, 0, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (2, -44, D:1) a +0 whip (3, -9, D:1) a +0 sling (4, -28, D:1) a +0 club (4, -15, D:1) a +0 club a goblin skeleton (5, -28, D:1) a bat corpse (skeletalised by now) (8, -42, D:1) a bat skeleton (9, -41, D:1) a +0 dagger a goblin skeleton (12, -45, D:1) a +0 club (15, -2, D:1) a hobgoblin corpse (skeletalised by now) (26, -20, D:1) a hobgoblin corpse (skeletalised by now) (37, -42, D:1) a +0 dagger a goblin skeleton (46, -19, D:1) a +0 club (46, -10, D:1) a +0 whip (47, -20, D:1) a +0 mace (47, -10, D:1) a +0 club (51, -31, D:1) a hobgoblin corpse (skeletalised by now) (53, -43, D:1) a bat corpse (skeletalised by now) (53, -28, D:1) a staff of earth Level 2 of the Dungeon [Shop] Laevici's Antique Armour Shop a +0 robe (22 gold) a +0 leather armour (50 gold) the +1 leather armour of Gili {rElec Dex+2 Stlth+} (700 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 scale mail of cold resistance (650 gold) an orb of energy (275 gold) a +0 leather armour (50 gold) a +0 helmet of sniping (287 gold) a +0 leather armour (50 gold) [Shop] Atwef's Assorted Antiques the +2 robe of the Kazoo {^Drain rElec Int+2} (611 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (78 gold) a +0 spear of freezing (192 gold) a talisman of death (1040 gold) a scroll of fear (104 gold) a tin of tremorstones (2/2) (1040 gold) [Shop] Ibbeas's Antique Armour Emporium the +2 robe of Gaosac {rC+ Dex-2 SInv} (697 gold) rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (504 gold) the +1 robe of Marbles {rF+ rC+ SInv Stlth+} (949 gold) rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 leather armour of the Accordion {Regen+ Slay+3} (1024 gold) Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 leather armour (56 gold) a +0 kite shield (196 gold) a +1 ring mail of fire resistance (448 gold) [Shop] Wurphaot's General Store a phial of floods (440 gold) a +0 helmet (49 gold) 2 scrolls of teleportation (66 gold) a scroll of fear (44 gold) the +7 scale mail of Free Expression {Will+} (567 gold) Will+: It increases your willpower. It cannot be enchanted further. a +1 dagger of venom (103 gold) a +0 pair of boots of rampaging (126 gold) a parchment of Fugue of the Fallen (96 gold) a scroll of enchant armour (82 gold) [Shop] Hyaskapi's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 club (13 gold) a +0 sling (40 gold) the +5 spear "Moud" {reap, *Slow rF- rN+++ Str+8} (1625 gold) *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str+8: It affects your strength (+8). It cannot be enchanted further. a +0 dagger (54 gold) a +0 orcbow (108 gold) a +0 whip (67 gold) a +1 glaive of venom (513 gold) a +0 short sword (81 gold) (3, 13, D:2) a +0 dagger (5, 12, D:2) a +0 short sword a ball python skeleton (12, 3, D:2) an adder skeleton (12, 28, D:2) a hobgoblin skeleton (17, 10, D:2) a hobgoblin corpse (skeletalised by now) (25, 5, D:2) a bat corpse (skeletalised by now) (25, 6, D:2) a +0 leather armour (26, 35, D:2) a ball python skeleton (40, 44, D:2) a +0 hammer (41, 26, D:2) a frilled lizard skeleton (41, 41, D:2) a +4 quarterstaff of chaos (42, -8, D:2) a +0 dagger a goblin skeleton (43, -10, D:2) a quokka skeleton (43, 4, D:2) a +1 scythe of protection (45, 1, D:2) a ball python skeleton (46, 5, D:2) a +0 chain mail (47, 17, D:2) a ball python skeleton (48, 3, D:2) the +12 chain mail of Buekuf {Harm Regen+} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (53, 29, D:2) a +0 ring mail (54, -8, D:2) a bat skeleton (55, -8, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (18, 2, D:3) a +0 club (19, 2, D:3) a frilled lizard skeleton (25, -9, D:3) a +0 robe (30, 4, D:3) a +0 robe Level 4 of the Dungeon (3, -5, D:4) a hobgoblin corpse (skeletalised by now) (3, 4, D:4) an adder corpse (skeletalised by now) (5, -8, D:4) a +0 ring mail (9, -5, D:4) a +0 ring mail (12, -14, D:4) a jackal skeleton a jackal skeleton (13, -14, D:4) an adder skeleton a jackal skeleton (20, -7, D:4) a +0 hand axe (28, -18, D:4) a hobgoblin skeleton a ball python skeleton (33, -2, D:4) a +0 giant spiked club an ogre skeleton (35, -3, D:4) a +0 dagger (36, -3, D:4) an adder skeleton (37, -2, D:4) a jackal skeleton (37, -1, D:4) a jackal skeleton Level 5 of the Dungeon (1, 8, D:5) a +0 mace an orc corpse (skeletalised by now) (8, 18, D:5) a +0 flail a +0 ring mail an orc skeleton (8, 19, D:5) a +2 hand axe of freezing a +0 ring mail a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (14, 17, D:5) a +0 ring mail (16, -8, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (16, -7, D:5) a +0 club an orc skeleton (19, 8, D:5) a +2 dire flail of protection a +0 robe (19, 14, D:5) a +0 helmet (22, 24, D:5) a +0 chain mail (28, -18, D:5) a +0 falchion (28, 12, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (28, 13, D:5) an adder corpse (skeletalised by now) (30, 15, D:5) a hound skeleton (37, 26, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 27, D:5) a +0 giant spiked club an iguana corpse (skeletalised by now) an ogre corpse (skeletalised by now) (40, 11, D:5) a +0 falchion an orc corpse (skeletalised by now) (41, 11, D:5) a +0 short sword (42, 11, D:5) a +0 dagger 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (43, 23, D:5) a +0 flail (48, -8, D:5) a +0 trident (57, -8, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 club a kobold corpse (0, 1, D:6) a +0 vampiric short sword (still there?) 2 stones (still there?) (2, -2, D:6) a +0 short sword a kobold corpse (2, -1, D:6) a +0 club 4 stones (2, 0, D:6) a +0 whip (still there?) a curare-tipped dart (still there?) (4, -5, D:6) a +0 ring mail