gorgonsofia Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (7, 8, D:1) a +0 club (7, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 12, D:1) a +0 short sword (13, 4, D:1) a +0 short sword (15, 23, D:1) a +0 robe (24, -6, D:1) a +0 short sword (24, 23, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (28, -2, D:1) a bat corpse (skeletalised by now) (29, 0, D:1) a rat corpse (skeletalised by now) (30, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -4, D:1) a +0 war axe (36, -2, D:1) a +0 dagger (37, 8, D:1) a +0 dagger 3 stones (46, 21, D:1) a +0 club (54, 19, D:1) a +0 mace (55, 18, D:1) a +0 dagger Level 2 of the Dungeon (5, -25, D:2) a bat corpse (skeletalised by now) (18, 5, D:2) a ball python skeleton (19, -2, D:2) a ball python skeleton (27, 3, D:2) an adder skeleton (28, 11, D:2) a +0 trident (31, -3, D:2) a hobgoblin skeleton (38, 10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (8, 5, D:3) a +0 dagger (16, 8, D:3) a lupine talisman (18, -10, D:3) a bat skeleton (19, -17, D:3) a bat corpse (skeletalised by now) (21, -7, D:3) a +0 ring mail (21, 12, D:3) a +0 robe (21, 28, D:3) a hobgoblin corpse (skeletalised by now) (34, 22, D:3) a staff of necromancy (37, 0, D:3) a +0 mace (38, 8, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 9, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (40, 9, D:3) a +0 short sword an orc corpse (skeletalised by now) (40, 24, D:3) a rat skeleton (42, 13, D:3) a +0 long sword (43, 7, D:3) an orb of glass (45, 5, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 16, D:3) an adder skeleton (49, 8, D:3) a +0 short sword (50, 12, D:3) an adder corpse (skeletalised by now) (50, 26, D:3) a bat skeleton (56, 22, D:3) a +0 short sword (57, 6, D:3) a +0 whip (58, 38, D:3) a ball python corpse (skeletalised by now) (62, 32, D:3) an adder corpse (skeletalised by now) (63, 36, D:3) an orc corpse (skeletalised by now) (64, 28, D:3) a bat corpse (skeletalised by now) (66, 37, D:3) a frilled lizard corpse (skeletalised by now) (67, 31, D:3) a rat corpse (skeletalised by now) (67, 37, D:3) an orc corpse (skeletalised by now) (68, 37, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (3, 34, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 38, D:4) a +0 spear (18, 32, D:4) a +0 scale mail (22, 21, D:4) a +0 dagger a +0 robe (30, 21, D:4) an adder skeleton (33, -15, D:4) an inkwell talisman (35, 42, D:4) a +0 plate armour (36, 4, D:4) a +0 scale mail (36, 6, D:4) 6 gold pieces (44, 24, D:4) a +0 dagger (46, 5, D:4) a wand of flame (27) (47, 27, D:4) a +0 dagger (49, -9, D:4) a rimehorn talisman (64, 3, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger an orc skeleton (3, 8, D:5) a +0 scimitar (11, -15, D:5) a +0 scale mail (14, -10, D:5) a +0 leather armour a +0 war axe a +0 robe a +1 dagger of freezing an orc skeleton (15, -1, D:5) an adder skeleton (16, -2, D:5) a +0 flail a +0 ring mail an orc skeleton (16, 0, D:5) an adder skeleton (22, 2, D:5) a +0 leather armour (24, 2, D:5) 6 boomerangs (25, 7, D:5) a +0 falchion (26, 6, D:5) a +1 hand axe of freezing (29, -23, D:5) a +0 dagger (29, -21, D:5) a +0 whip a +0 chain mail (30, -21, D:5) a +0 war axe a +0 leather armour an orc skeleton (30, -20, D:5) a +1 vampiric whip a +0 scale mail (30, -19, D:5) a +0 club a +2 chain mail of command (31, -7, D:5) a +0 whip (32, 13, D:5) a +0 halberd (33, 13, D:5) a +2 antimagic whip (35, 2, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 dagger an orc corpse (skeletalised by now) (3, -3, D:6) a +0 dagger (3, 0, D:6) a +0 club an orc skeleton (7, -3, D:6) a +0 hand axe a +0 leather armour a +2 dagger of holy wrath a +0 robe an orc skeleton (7, -2, D:6) a +0 hand axe a +0 chain mail an orc skeleton (12, 1, D:6) a +0 whip (14, -20, D:6) 3 flux baubles (18, -31, D:6) a ring of see invisible (19, -37, D:6) a +0 flail (35, -30, D:6) a +0 hand axe (36, -30, D:6) a +0 dagger (38, -30, D:6) a +0 flail 2 boomerangs a +0 ring mail (39, -30, D:6) a +0 trident a +0 plate armour (41, 8, D:6) a +0 dagger an orc corpse (skeletalised by now) (42, 7, D:6) a +0 hand axe an orc corpse (skeletalised by now) (49, 2, D:6) an adder corpse (skeletalised by now) (49, 8, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ticzu's Armour Shop a +0 ring mail (52 gold) a +0 plate armour (234 gold) a +0 plate armour (234 gold) a +0 scale mail (52 gold) a +2 scale mail of command (273 gold) a +0 pair of gloves (58 gold) a +0 pair of gloves (58 gold) a +0 chain mail (78 gold) the +5 scale mail of Abstinence {rElec rC- Str+3 Dex+6} (713 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (8, 0, D:7) a +0 mace a +0 ring mail a +0 dagger a +0 flail a +0 chain mail (10, 0, D:7) a +0 dagger a +0 hand axe a +0 ring mail an orc skeleton (13, -4, D:7) a +0 ring mail (25, -6, D:7) a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (28, 35, D:7) an electric eel corpse (skeletalised by now) (32, 26, D:7) a +1 vampiric dagger a +0 robe a +0 hand axe a +0 ring mail (33, 25, D:7) a bullfrog skeleton (34, 24, D:7) a +0 club a +0 leather armour a +0 vampiric dagger a +0 robe (35, 23, D:7) a +0 short sword a +0 ring mail (40, 7, D:7) a talisman of death (47, 10, D:7) a +0 whip 5 stones a kobold skeleton (49, 10, D:7) a +0 dagger a stone a kobold skeleton (50, 6, D:7) a +0 club 7 poisoned darts a kobold skeleton (50, 9, D:7) a +0 club a kobold skeleton (50, 11, D:7) a +0 whip 3 poisoned darts a kobold skeleton (51, 9, D:7) a +0 short sword 4 stones a kobold skeleton (51, 10, D:7) an orb of pyromania (53, -3, D:7) a +1 mace of pain a +0 robe (54, -4, D:7) a +3 dagger a +0 robe a +2 flail a +0 robe (62, 9, D:7) a +0 flail (62, 10, D:7) a +0 whip of electrocution a +0 club a gnoll skeleton Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Darkness {rPois rF+ rC+ Stlth- Ice Earth} (4740 gold) [staff of cold] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the air staff of Elyfin {rElec Air Earth} (3760 gold) [staff of air] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +2 robe of Incorporation {Str+3 Int-2 Stlth+} (2280 gold) Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 scale mail of Beyond {rCorr Str+3} (4290 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet "Qiylek" {Chemistry rPois} (4120 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. the +1 leather armour "Xauteg" {+Blink rC+ Str+3} (3430 gold) +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the cold staff of the Forgotten Xeniums {^Drain rElec rC+ Str+2 Necro Ice} (4320 gold) [staff of cold] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the storm talisman of Pleasant Breezes {Rampage +Blink Will+ Str+2} (14640 gold) [storm talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Will+: It increases your willpower. Str+2: It affects your strength (+2). the +1 leather armour of Least Resistance {rPois Regen+ Dex+4} (2660 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +2 robe "Axefej" {rCorr Str+4} (3190 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +9 whip of the Valley of Death {vamp, rElec Str-2 Dex+3 SInv} (7280 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 pair of gloves of the Fletcher {Infuse, Str+2 Int+4 Dex+2 SInv} (3750 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Tinevewe {Will++ Int+6 Dex+2} (6120 gold) [ring of intelligence] Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). the +3 dagger "Mitua" {flame, rElec rF+} (3960 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the +4 spear of the Emu {protect, rC+} (3760 gold) rC+: It protects you from cold. It cannot be enchanted further. the ring of Imeunneshe {*Corrode rN+ Str+2 Int+6 Slay+2} (5420 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 short sword "Hutreni" {devious, rElec rF- Will++ Stlth-} (2760 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 dagger of Punishment {drain, rF+ Int+3 Dex+3} (7020 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 dagger of Devotion {reap, Int+2} (4820 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the lupine talisman of Resilience {Int+4} (4800 gold) [lupine talisman] Int+4: It affects your intelligence (+4). (11, -10, D:8) a +0 ring mail (13, -12, D:8) a +0 morningstar a +0 ring mail an orc skeleton (15, -10, D:8) a +0 flail a +0 ring mail (15, -8, D:8) a +0 dagger a +0 robe (16, -8, D:8) a +0 dagger a +0 robe a +0 flail (18, -11, D:8) a +0 flail an orc skeleton (23, -13, D:8) an amulet of magic regeneration (23, 16, D:8) a +0 orcbow a +0 battleaxe a +0 plate armour a +0 club a +0 leather armour an orc skeleton (24, 15, D:8) a +0 shortbow (25, 14, D:8) a +0 dagger a +0 robe an orc skeleton (27, -5, D:8) a +0 glaive (31, -27, D:8) a +0 spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) (32, -2, D:8) a howler monkey corpse (skeletalised by now) (33, -4, D:8) a howler monkey skeleton (34, -30, D:8) a +0 flail a gnoll corpse (skeletalised by now) (35, -31, D:8) a +0 flail (38, -19, D:8) a +0 pair of boots (39, -18, D:8) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (40, -18, D:8) a +0 trident a +0 ring mail a +0 spear a gnoll skeleton a gnoll skeleton (44, 5, D:8) a +0 mace (45, -4, D:8) a +2 spectral quarterstaff (47, 9, D:8) a +1 orcbow of freezing Level 9 of the Dungeon (0, 0, D:9) an orb of mesmerism (unseen) (22, 5, D:9) a +0 leather armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) 18 gold pieces (0, 1, Necropolis) 14 gold pieces (1, 1, Necropolis) Kikubaaqudgha's Disquisition on the Cemetery Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Martyr's Knell Necromancy/Summoning 4 (unseen) (1, 30, Necropolis) a +0 trident (1, 32, Necropolis) a +0 falchion (2, 0, Necropolis) 11 gold pieces (2, 30, Necropolis) a +0 mace (2, 32, Necropolis) a +0 rapier (3, -1, Necropolis) a parchment of Forge Phalanx Beetle (3, 0, Necropolis) 19 gold pieces (3, 30, Necropolis) 25 gold pieces (3, 31, Necropolis) a +0 robe (3, 32, Necropolis) 7 gold pieces (4, 1, Necropolis) 18 gold pieces (5, 0, Necropolis) 8 gold pieces (27, 29, Necropolis) 9 gold pieces (28, 29, Necropolis) the +5 shortbow "Fuec" {freeze, rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (29, 29, Necropolis) a +0 giant club (30, 26, Necropolis) 16 gold pieces (30, 30, Necropolis) a scroll of teleportation (31, 31, Necropolis) 11 gold pieces (31, 32, Necropolis) the quill talisman of the Comet {rC+} [quill talisman] rC+: It protects you from cold. (unseen) (32, 30, Necropolis) 14 gold pieces (33, 26, Necropolis) 17 gold pieces (33, 28, Necropolis) 10 gold pieces (33, 33, Necropolis) 19 gold pieces (34, 29, Necropolis) 22 gold pieces