gorgonsofia Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -3, D:1) a +0 robe (14, 22, D:1) a ball python corpse (skeletalised by now) (15, 5, D:1) a bat skeleton (23, 11, D:1) a +0 war axe (27, -6, D:1) an amulet of chemistry (28, -19, D:1) a +0 club (37, -20, D:1) a +0 robe (37, 17, D:1) a quokka corpse (skeletalised by now) (44, -5, D:1) a frilled lizard skeleton (45, -2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hyammimm's Assorted Antiques a +1 long sword of protection (235 gold) a lightning rod (4/4) (840 gold) the +2 leather armour of Wonder {rElec rPois rN++ Int-3} (722 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 plate armour (378 gold) a scroll of vulnerability (84 gold) a scroll of fog (84 gold) a +0 pair of gloves (94 gold) (0, 0, D:2) a +0 dagger (4, 8, D:2) a +0 dagger a goblin skeleton (8, -3, D:2) a +0 robe (10, -6, D:2) a staff of necromancy (12, 39, D:2) a +0 dagger (13, 28, D:2) a +0 robe (18, -6, D:2) a +0 club (21, -6, D:2) a +0 spear a gnoll skeleton (21, 4, D:2) a frilled lizard skeleton (22, -6, D:2) a +0 club (53, 20, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (2, 4, D:3) a +0 club (2, 26, D:3) a +0 dagger a +0 club (2, 27, D:3) a +0 club (2, 28, D:3) a +0 dagger a +0 club a +0 sling a +0 animal skin a +0 whip the hobgoblin skeleton of Robin a goblin skeleton (3, 30, D:3) a +0 club a +0 dagger a goblin skeleton (11, 12, D:3) a +0 hand axe (19, -22, D:3) a +0 scale mail a +0 hand axe (19, -5, D:3) a +0 quarterstaff (21, -18, D:3) 5 datura-tipped darts (30, -25, D:3) a frilled lizard skeleton (38, 5, D:3) a +0 ring mail (44, 13, D:3) 2 poisoned darts (51, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (52, -33, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (16, -8, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (18, -6, D:4) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, -5, D:4) a +0 club an orc corpse (skeletalised by now) (20, -9, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (27, 23, D:4) 5 stones (27, 25, D:4) 5 stones (27, 27, D:4) 5 stones a hobgoblin skeleton (31, 24, D:4) 5 stones (31, 26, D:4) 5 stones a gnoll corpse (skeletalised by now) (31, 28, D:4) 5 stones a kobold corpse (skeletalised by now) (34, 13, D:4) a ball python corpse (skeletalised by now) (36, -5, D:4) a jackal corpse (skeletalised by now) (48, 18, D:4) a +0 scale mail (49, 4, D:4) a +0 scale mail Level 5 of the Dungeon (4, 1, D:5) a hound corpse (4, 2, D:5) a +0 scythe a +0 robe (12, 0, D:5) a +0 war axe (13, 1, D:5) a +0 arbalest (17, 0, D:5) a +0 robe (20, 1, D:5) an amulet of chemistry (21, -22, D:5) a +0 whip a +2 heavy trident an orc corpse (28, -37, D:5) a +0 hand axe (28, -33, D:5) a quokka corpse (28, -32, D:5) a +0 giant club a scroll of vulnerability an ogre corpse (30, -35, D:5) a +0 dagger a +0 robe an orc corpse (40, -15, D:5) a parchment of Static Discharge (43, -19, D:5) a parchment of Swiftness (45, -14, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (unseen)