gorgonsofia the Dungeon (0, 17, D) a frilled lizard skeleton (1, 4, D) a scroll of summoning (1, 22, D) a +0 shortbow a centaur skeleton (2, 4, D) 10 stones (2, 9, D) a +0 heavy trident (2, 10, D) a +1 quarterstaff of speed (2, 11, D) a +2 mace of protection (3, 9, D) a +2 long sword of flaming (3, 10, D) a +2 dagger of venom (3, 11, D) a +2 hand axe of freezing (3, 12, D) a +0 leather armour (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a jackal corpse (skeletalised by now) (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 dagger of draining 3 stones a kobold skeleton (7, 4, D) a +2 falchion a +2 dagger of venom (7, 12, D) a +0 hand axe a +0 leather armour a jackal corpse (skeletalised by now) (7, 23, D) a quokka skeleton (8, 8, D) a +0 flail (8, 19, D) a quokka skeleton (8, 20, D) a +0 short sword 4 poisoned darts (9, 6, D) a +0 dagger (9, 9, D) an adder skeleton (9, 17, D) a +0 flail (15, 21, D) a +3 ring of strength (16, 21, D) a +3 ring of strength (17, 19, D) a +4 chain mail the maw talisman "Susiol" {rF++ MP-7 Int+3} [maw talisman] rF++: It greatly protects you from fire. MP-7: It affects your magic capacity (-7). Int+3: It affects your intelligence (+3). (17, 20, D) a +3 chain mail a +3 ring mail a maw talisman (17, 21, D) a +2 rapier of venom (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +1 broad axe of venom (18, 19, D) a protean talisman (18, 20, D) a maw talisman (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 dire flail of protection (18, 23, D) a +2 scimitar of electrocution