Seeded DCSS version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 5329477783300424388 (custom seed) 3 gorgonsofia the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Oct 9, 2026. Got out of the dungeon alive. The game lasted 00:00:32 (111 turns). gorgonsofia the Shooter (Coglin Hunter) Turns: 111, Time: 00:00:32 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 45% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Ikko} rCold . . . (100%) c - +0 sling {Wystan} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Ikko} c - a +0 sling (offhand) {Wystan} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of might {unknown} Skills: + Level 2.0 Fighting + Level 3.8 Ranged Weapons + Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. Okay, then. No target in view! You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. No target in view! You open the door. There is an open door here. You encounter a ball python. The ball python hisses angrily. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You see here a ball python corpse. c - 2 scrolls labelled ZAXOEQ QUNUAFA No target in view! Found a great sword. No target in view! This is a scroll of acquirement! Something appears at your feet! c -> A - a scroll of acquirement Something appears at your feet! Search for what [? for help]? . You see here a ball python corpse. You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! No target in view! You encounter a bat. There is an open gate here. There is a staircase leading out of the dungeon here. You have escaped! ### #... ...# .... ..)# ...##+++##....# #.#.)...#.... #.#.....#..# #.#..@..#..# ##.#.....#.## ###..##''†##.# ...........#.# .###.#.###.#.# #..# ##..# #..# ##.# ##### #.. ##..###.).## ..) #..........# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorgonsofia the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Identified 2 scrolls of acquirement 65 | D:1 | Acquired a manual of Unarmed Combat 66 | D:1 | Acquired a +0 hand cannon of freezing 111 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, basic_ecumenical_altar, minmay_quantized Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 10 Read: Acquirement || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 80 | 32 | 0 | 54 | 1 | 112.0 | Dungeon | 112 | 80 | 32 | 0 | 54 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+