Seeded DCSS version 0.35-a0-1290-gf171d4b144 (webtiles) character file. Game seed: 5329477783300424388 (custom seed) 231 gorgonsofia the Shooter (level 6, 28/44 HPs) Began as a Coglin Hunter on Oct 14, 2026. Got out of the dungeon alive. The game lasted 00:02:55 (1153 turns). gorgonsofia the Shooter (Coglin Hunter) Turns: 1153, Time: 00:02:55 Health: 28/44 AC: 3 Str: 11 XL: 6 Next: 3% Magic: 6/6 EV: 11 Int: 8 God: Gold: 71 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ikko} rCold . . . (100%) c - +0 sling {Wystan} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ikko} c - a +0 sling (offhand) {Wystan} Armour b - a +0 leather armour (worn) d - a +0 cloak e - a +0 helmet f - the scarf of Classification {rC+ rF+, rN++ Regen+ Str+2 Dex-4} (You acquired it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). Scrolls s - a scroll of butterflies A - a scroll of acquirement e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 6.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Sigil of Binding Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +1 scythe of protection. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +1 scythe of protection! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet hits Sigmund! You kill Sigmund! You shoot a sling bullet. Your Ranged Weapons skill increases to level 6! You have reached level 5! You have reached level 6! This is a scroll of acquirement! Something appears at your feet! c -> A - a scroll of acquirement Found a stone staircase leading up. f - the scarf of Classification {rC+ rF+, rN++ Regen+ Str+2 Dex-4} There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is an open gate here. There is a staircase leading out of the dungeon here. You have escaped! .#...##.###.###...#........>.#.## ......#.# ### #...#..........#.# ......#.#######÷..#>##.##.#.##_# ........#...............#.#.##.## ...#...................)#.#.##... .##.#.#.#....##'''##....#.#.##### .###....####.#.)...#......#.# ......### #.#.....#..#####.##### ####.## #.#..@..#..# #..##~## ## #.# ##.#.....#.## #>###.#. .###.# ####..##'''##.# #.# #≈.. #.##.# #...........#.# #.###~.. .'######.###.#.###.#.# #.#..≈~♣ .#≈≈≈≈##•###..## ##..# #....... .#≈...##.##..## ##.# #######♣~. .#≈...##.##...## ##..###.).###..~ .#≈...#....)##.###..........###~. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 5 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorgonsofia the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached skill level 4 in Ranged Weapons 130 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 188 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1038 | D:2 | Encountered Jessica 1042 | D:2 | Encountered Sigmund 1066 | D:2 | Killed Jessica 1067 | D:2 | Reached skill level 5 in Ranged Weapons 1067 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1113 | D:2 | Found Niev's Jewellery Shoppe. 1124 | D:2 | Killed Sigmund 1125 | D:2 | Reached skill level 6 in Ranged Weapons 1125 | D:2 | Reached XP level 5. HP: 18/38 MP: 5/5 1125 | D:2 | Reached XP level 6. HP: 20/44 MP: 6/6 1125 | D:2 | Identified 2 scrolls of acquirement 1125 | D:2 | Acquired the scarf of Classification {rC+ rF+, rN++ Regen+ | Str+2 Dex-4} 1153 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, basic_ecumenical_altar, minmay_quantized D:2: layout_loops_ring, serial_shops, shop, shop, basic_altar, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 6 | 6.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 30 || 140 Read: Acquirement | | 1 || 1 Armour: Leather armour | 3 | 6 || 9 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1224 | 1172 | 52 | 29 | 950 | 2 | 612.0 | Dungeon | 1224 | 1172 | 52 | 29 | 950 | 2 | 612.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1168 daAuts D:2: 56 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+