Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 11148914530077172791 7 gosagan the Apothecary (level 2, -1/21 HPs) Began as a Djinni Enchanter on Sept 9, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (195 turns). gosagan the Apothecary (Djinni Enchanter) Turns: 195, Time: 00:00:32 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: - Level 0.8 Short Blades - Level 2.1 Dodging + Level 2.9 Stealth - Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 17% 3 c - Tukima's Dance Hex 11% N/A 17% 3 d - Dazzling Flash Hex/Fire 22% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! Found a smoky dark potion. You see here 2 fizzy red potions. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! You have reached level 2! The endoplasm quivers. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 62%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 62%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ................. ............# . .#.####..#...##### .# .#.####......^...#..# .............###.#..## .#.####..#...........# .....##..#...###.#..# .#.#.##......!...J..###. ................@....... .#.#.##.....##.#.#..###. ......†..........# .# .#...............# # ....................# .#.....[.....#!.##..# ................. ..# ..........##.#..#. ... ................#.. ### You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) 2 quokkas (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosagan the Djinni Enchanter began the quest for the Orb. 0 | D:1 | gosagan set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 195 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Ensorcelled Hiber || 1 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 1