Dungeon Crawl Stone Soup version 0.35-a0-1267-ge6b51bfc9a (webtiles) character file. Game seed: 7697921020731562686 58 gosagan the Shooter (level 3, 0/29 HPs) Began as a Gale Centaur Hunter on Oct 10, 2026. Slain by a kobold ... wielding a +2 dagger of electrocution (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1087 turns). gosagan the Shooter (Gale Centaur Hunter) Turns: 1087, Time: 00:02:17 Health: 0/29 AC: 1 Str: 12 XL: 3 Next: 73% Magic: 3/3 EV: 9 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 3 poisoned darts Armour b - a +0 leather armour (worn) Scrolls h - a scroll of immolation {unknown} Potions b - a potion of brilliance Skills: - Level 2.2 Fighting + Level 5.1 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 63% 2 Jinxbite Hex 0% 2d2 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Animate Dead Necr 0% N/A 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Your surroundings suddenly seem different. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You start to feel less resistant. You start resting. Your resistance to elements expires. You start resting. You feel a little less clever now. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. You encounter a kobold. It is wielding a +2 dagger of electrocution. The kobold shouts! You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow hits the kobold but does no damage. You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow closely misses the kobold. You shoot an arrow. The arrow hits the kobold but does no damage. You shoot an arrow. The arrow hits the kobold but does no damage. The kobold hits you with a +2 dagger of electrocution. x2 You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 dagger of electrocution and wearing a +0 scale mail (60% to hit) You shoot an arrow. The arrow hits the kobold but does no damage. The kobold hits you with a +2 dagger of electrocution. You die... *,,,,,***,..,,**#.###............ ***+*****##'#####.#...#.....#.... ,,,,,,,,,,.............#.....##.. ******,,,,........).<........#### ** ***,,**#.................... ,** **,,* #.................### ,,*** *,,,**#..........#.#......# *,,,***,,,....#..............##.. ***,,,*,*,#.#,##@###......#...... ***,,,,......K.# ###........### *,,,*.#.#..###**,,.......,,.. **,,,,.....#* *,,*#.###,**,.. *,,,,*.#.#.,* **,***,.,,,**##. *,,,,,....,,* *,,* *****,,*... *,,,,,...,,,* *,** *,,.... **,,,,...,,****,* *,*#... **,,,*,,,***,,,* *,**,,, You could see a kobold. Vanquished Creatures A bombardier beetle (D:2) 3 dart slugs 2 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosagan the Gale Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 188 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 638 | D:2 | Reached skill level 5 in Ranged Weapons 638 | D:2 | Reached XP level 3. HP: 10/29 MP: 3/3 1087 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms D:2: minmay_evil_eye, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, grunt_ministairs_10, minmay_quadrilaterals, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.2 Dodging | | 2.4 Stealth | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 64 Throw: Dart || 1 Drink: Brilliance || 1 Resistance || 1 Read: Identify || 1 Teleportation || 1 Revelation || 1 Butterflies || 1 Armour: Leather armour || 23 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1101 | 1088 | 13 | 378 | 506 | 2 | 550.5 | Dungeon | 1101 | 1088 | 13 | 378 | 506 | 2 | 550.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+