Dungeon Crawl Stone Soup version 0.33-a0-1616-gad0b78459f (webtiles) character file. Game seed: 4552866336380692923 4 goupaloupa the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on June 4, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (149 turns). goupaloupa the Poker (Merfolk Gladiator) Turns: 149, Time: 00:01:06 Health: 0/16 AC: 4 Str: 20 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 7 God: Gold: 55 SH: 0 Dex: 17 Spells: 0/0 levels left rFire + . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of Bev Zycs {rF+ Str+6 Dex+2} HPRegen 0.08/tile (no ring) MPRegen 0.01/tile %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) g - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - the ring of Bev Zycs (worn) {rF+ Str+6 Dex+2} (You stumbled upon it on level 1 of the Dungeon) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). Scrolls e - a scroll of teleportation Potions f - a potion of curing Skills: + Level 2.2 Fighting + Level 4.7 Polearms + Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 1348 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the bat. The bat misses you. x2 You puncture the bat! You kill the bat! No target in view! Found a stone staircase leading down. A quokka comes into view. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You miss the quokka. The quokka is lightly wounded. The quokka completely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. x2 You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.# #....# # ..# #.#####....####.. .# #...†..........# ##.#####.........# #........#..####.# ...#######........ .#######.######## ......>.......... .########@####### ......r.# ######### You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goupaloupa the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Found a vending machine. 40 | D:1 | Acquired the ring of Bev Zycs {rF+ Str+6 Dex+2} 149 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 21 Stab: Sleeping || 1 Armour: Leather armour || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 117 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 117 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts