gowby Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 25, D:1) the quill talisman of Miracles {+Blink +Inv rN+} [quill talisman] +Blink: It lets you blink. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. (5, -8, D:1) a +0 war axe (7, -14, D:1) a +0 plate armour (11, 28, D:1) a +0 hand axe (13, 12, D:1) a +0 plate armour (26, 23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (11, -2, D:2) a +0 hammer 5 stones a kobold corpse (skeletalised by now) (24, -10, D:2) a +0 helmet (28, -20, D:2) a +0 leather armour (35, -17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Vhi's Electric Charge (2, -20, D:3) a +1 vampiric spear (3, -25, D:3) an inkwell talisman (3, -2, D:3) a +0 dagger a ring of protection from fire a goblin corpse (17, -30, D:3) a +0 whip (19, -31, D:3) a jackal corpse (28, -17, D:3) a +0 war axe (30, -2, D:3) a hobgoblin corpse (skeletalised by now) (32, -28, D:3) a frilled lizard corpse (skeletalised by now) (34, -4, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (34, -1, D:3) a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now) (37, -1, D:3) 5 stones (40, -8, D:3) an adder corpse (skeletalised by now) (42, -16, D:3) a +0 flail (43, -17, D:3) a +0 whip a gnoll corpse (skeletalised by now) (44, -21, D:3) a +0 club a gnoll corpse (skeletalised by now) (44, -20, D:3) a +0 whip (52, -19, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (53, -18, D:3) a +0 short sword 4 stones