gram Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -16, D:1) a rat corpse (skeletalised by now) (5, -17, D:1) a bat corpse (skeletalised by now) (9, -17, D:1) a ball python corpse (skeletalised by now) (20, 4, D:1) a +0 club a goblin skeleton (20, 8, D:1) a +0 rapier (23, 3, D:1) a +0 robe (27, -3, D:1) a hobgoblin skeleton (30, -26, D:1) a +0 club (31, -2, D:1) a +0 dagger (33, -24, D:1) a +0 club (35, -28, D:1) a stone (38, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -7, D:2) a +0 short sword (8, -35, D:2) a +0 club (15, -25, D:2) a +0 hand axe (19, -18, D:2) a +0 spear (24, -14, D:2) 6 stones (48, -5, D:2) a +0 buckler