grambler Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 15, D:1) 4 stones (12, -11, D:1) a book of Geomancy (15, -5, D:1) a ball python corpse (skeletalised by now) (21, 25, D:1) a +0 club (31, 20, D:1) a +0 club (37, 38, D:1) a +0 dagger of flaming (43, 27, D:1) a +0 whip (50, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, 6, D:2) a +0 whip (28, 3, D:2) a ball python skeleton (28, 19, D:2) a +0 robe (34, 40, D:2) a rat corpse (skeletalised by now) (40, 14, D:2) a +0 animal skin (42, 2, D:2) a +0 mace (44, 41, D:2) a +0 club (50, 45, D:2) a +0 leather armour (52, 13, D:2) a +0 leather armour (59, 8, D:2) 3 stones (59, 44, D:2) a book of Necromancy Level 3 of the Dungeon (3, 3, D:3) a +0 mace a goblin corpse (skeletalised by now) (3, 5, D:3) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (4, 0, D:3) a +0 dagger (5, 3, D:3) a +0 dagger an orc corpse (skeletalised by now) (6, -1, D:3) a +0 whip (8, 20, D:3) a ball python skeleton (10, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (25, 20, D:3) a bat corpse (skeletalised by now) (27, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (27, 21, D:3) a +0 dagger a +0 sling an adder corpse (skeletalised by now) (28, -7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (28, 14, D:3) a +0 dagger (28, 15, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (29, -4, D:3) a +0 halberd (29, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 21, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 15, D:3) a +0 spear a +0 animal skin a +2 helmet (30, 21, D:3) the felid corpse of Natasha (skeletalised by now) (31, 15, D:3) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (31, 16, D:3) a +0 dagger a +0 hand axe a black bear corpse (skeletalised by now) a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 20, D:3) a +0 whip (40, -13, D:3) a +0 flail (41, -13, D:3) a +0 flail a gnoll skeleton (44, -13, D:3) a +0 dagger a goblin skeleton (45, -13, D:3) a +0 flail a +0 whip (48, 24, D:3) a +0 ring mail (49, 14, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (5, -9, D:4) a ball python corpse (skeletalised by now) (16, -7, D:4) a book of Beasts (17, -16, D:4) a black bear corpse (skeletalised by now) (18, 0, D:4) a +0 short sword (26, -6, D:4) a +0 hand axe (28, -9, D:4) a +0 hand axe a +0 leather armour an orc skeleton (29, -9, D:4) a +2 flail of holy wrath a +0 chain mail the human skeleton of Edmund (38, 10, D:4) a +0 halberd (40, 2, D:4) the +1 scale mail of the Mpinguari {-Tele rElec rN+++ Int+3} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). (49, -8, D:4) a +0 leather armour (51, -7, D:4) a +0 flail (59, -14, D:4) a +0 short sword (60, -12, D:4) a +2 dagger of speed a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (10, 25, D:5) 8 stones (11, 8, D:5) a +0 robe (30, -26, D:5) a +0 short sword (30, -19, D:5) a +0 robe (36, -5, D:5) a black bear skeleton (38, -22, D:5) 2 poisoned darts (38, -9, D:5) a book of Geomancy (45, 26, D:5) a +0 chain mail (46, -22, D:5) 2 stones (47, -11, D:5) a +0 giant spiked club an ogre skeleton (52, 11, D:5) a +0 falchion (62, 13, D:5) a +0 sling (66, 7, D:5) a book of Touch Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (8, 16, D:6) 4 poisoned darts (9, -2, D:6) a +2 great sword a +0 robe (10, -12, D:6) a staff of conjuration (11, -7, D:6) a +3 hand axe a +0 robe (12, -7, D:6) a +0 scimitar a +0 robe (16, 6, D:6) a +0 falchion a +0 scale mail (17, 5, D:6) a +0 club (17, 6, D:6) a +2 mace of protection a +0 club (18, 6, D:6) a +0 short sword (21, -8, D:6) a +0 falchion (41, 13, D:6) a +0 halberd (45, -16, D:6) a +0 hand axe (45, 0, D:6) a +0 robe (55, 1, D:6) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, 7, D:6) a +0 spear a gnoll skeleton (56, -21, D:6) a +1 hand axe of flaming a +0 leather armour (56, -7, D:6) 8 stones (56, -1, D:6) a +0 club (56, 1, D:6) a +0 hand axe (57, -13, D:6) a +0 hand axe (57, -10, D:6) a +0 hand axe a +0 leather armour (58, 2, D:6) a black bear skeleton (59, -14, D:6) a +4 short sword of protection a +0 ring mail (60, 0, D:6) a +0 whip a +0 spear a +0 sling 6 boomerangs a +0 scale mail a gnoll skeleton (60, 1, D:6) a +0 club 9 stones a gnoll skeleton (63, -9, D:6) a +0 robe (63, -3, D:6) a +0 flail a gnoll skeleton (63, -2, D:6) a +0 halberd (63, -1, D:6) a +0 halberd a gnoll skeleton (64, -2, D:6) a wand of quicksilver (14) a +0 halberd a +4 spear of pain a +0 ring mail (66, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, -14, D:7) a +0 whip a +0 leather armour a +0 club a +0 scale mail (4, -13, D:7) a +0 whip 2 boomerangs (5, -15, D:7) a +0 short sword an orc skeleton (5, -14, D:7) a +0 club a +0 flail a +1 ring mail of cold resistance a +0 dagger a +0 robe (6, -14, D:7) a +0 dagger a +0 ring mail a +0 club 2 boomerangs (11, 5, D:7) a +0 giant club (14, -4, D:7) a medusa talisman (21, -2, D:7) a +0 whip (22, -5, D:7) a +0 club (23, -6, D:7) a +0 whip a +0 ring mail (25, -6, D:7) a +0 dagger a +0 robe a +0 club (25, -5, D:7) a +0 whip a +0 ring mail (25, 4, D:7) a water moccasin corpse (skeletalised by now) (27, -17, D:7) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (28, 4, D:7) 8 stones (32, 4, D:7) a +0 flail (33, 3, D:7) a +0 short sword (33, 4, D:7) a +0 short sword a +0 ring mail (34, 4, D:7) a +0 hand axe a +0 scale mail a +0 hand axe a +0 club (34, 5, D:7) a +0 short sword a +0 ring mail (38, -27, D:7) a +0 hand axe (39, -27, D:7) a +0 hand axe a +0 leather armour (40, -27, D:7) a +0 short sword a +1 leather armour of willpower (43, -5, D:7) an iguana skeleton (44, 4, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Qenoquel's Magic Scroll Shoppe a scroll of identify (30 gold) 2 scrolls of fog (120 gold) a scroll of identify (30 gold) 3 scrolls of identify (90 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) (13, 40, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (34, 43, D:8) a +0 hand axe a +0 scale mail a +0 club a +0 ring mail (35, 21, D:8) a black bear skeleton (35, 26, D:8) a +0 glaive a +0 animal skin the gnoll skeleton of Grum (35, 42, D:8) a +0 short sword an orc skeleton (36, 55, D:8) a +0 club (37, 28, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (40, 37, D:8) a +0 short sword (40, 38, D:8) a +0 club (40, 39, D:8) a +0 dagger 3 stones (40, 40, D:8) a +0 whip a curare-tipped dart (41, 38, D:8) a +0 whip a stone (41, 39, D:8) a +0 short sword 2 stones (41, 40, D:8) a +0 short sword (41, 41, D:8) a +0 short sword a stone (49, 31, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (49, 44, D:8) a +0 flail (51, 45, D:8) a +0 hand axe (51, 46, D:8) a wand of quicksilver (5) (52, 45, D:8) a +0 robe (52, 46, D:8) a +0 trident (53, 24, D:8) a +0 scimitar a +0 leather armour (53, 45, D:8) a +0 ring mail (53, 46, D:8) 2 stones (55, 54, D:8) a +0 short sword (57, 46, D:8) 5 large rocks (57, 47, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Uphuekar's General Store a scroll of identify (30 gold) a scroll of vulnerability (60 gold) a +0 pair of gloves (67 gold) a +0 cloak (67 gold) a wand of iceblast (4) (144 gold) a wand of paralysis (3) (108 gold) a +0 scale mail (60 gold) (2, 20, D:9) a +0 sling (7, -3, D:9) a +0 orcbow (8, 26, D:9) a +1 trident of venom a +0 ring mail a +0 buckler a gnoll skeleton (8, 29, D:9) a +0 trident of freezing a +0 ring mail (8, 35, D:9) a +0 dire flail a +0 giant club (9, 30, D:9) a +5 long sword a +0 robe (13, 1, D:9) a +0 plate armour a +1 morningstar of freezing (13, 49, D:9) a +0 flail (14, 21, D:9) a +0 dagger (14, 47, D:9) a +0 club (14, 48, D:9) a +0 whip a gnoll skeleton (15, 47, D:9) a +0 trident a +0 scale mail (15, 48, D:9) a +2 spear of freezing a gnoll skeleton (16, 31, D:9) a +0 hand axe a +0 plate armour (16, 32, D:9) a +0 glaive a +0 plate armour (17, 32, D:9) a +0 trident a +0 scale mail (20, 42, D:9) a +0 short sword a +0 cloak (21, 29, D:9) a +0 short sword a +0 chain mail (21, 32, D:9) a +0 dagger a +0 robe (21, 36, D:9) a +0 flail (22, 34, D:9) a +0 dagger a +0 robe (22, 36, D:9) a +0 dagger a +0 robe (23, 34, D:9) a +0 hand axe a +0 scale mail a +0 club (24, 35, D:9) a +0 dagger a +0 robe (25, 35, D:9) a +0 dagger a +0 robe (25, 36, D:9) a steam dragon corpse (skeletalised by now) (31, -2, D:9) a +0 flail of holy wrath a +0 shortbow a centaur skeleton (41, 10, D:9) a +1 morningstar of pain a +0 shortbow (45, 6, D:9) a wand of paralysis (6) a wand of quicksilver (11) a +0 giant spiked club a +0 giant spiked club a +5 short sword a +0 robe (45, 9, D:9) +0 steam dragon scales a steam dragon skeleton (46, -7, D:9) a +0 dagger of venom (49, 24, D:9) 6 stones (49, 29, D:9) a +0 scimitar a +0 scale mail the human corpse of Harold (skeletalised by now) (49, 30, D:9) a +0 pair of boots (49, 49, D:9) a +0 pair of boots (50, 23, D:9) a scroll of noise (50, 29, D:9) a +0 robe (50, 30, D:9) a +0 robe (55, 24, D:9) a +0 chain mail (55, 30, D:9) 9 stones (56, 23, D:9) the staff of Joyful Slaughter {Fly rPois rF+ Alch} [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (56, 29, D:9) a +0 whip (56, 30, D:9) a +0 buckler (57, 1, D:9) a staff of fire (57, 3, D:9) a rimehorn talisman (59, 1, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 8 stones (2, 46, D:10) a +0 short sword a +0 shortbow 3 poisoned darts (3, 8, D:10) a +0 chain mail (4, 19, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (4, 43, D:10) a +0 club 2 stones (6, 42, D:10) a +0 short sword (6, 44, D:10) a +0 club (9, 19, D:10) the Omnibus of Places and Venin Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Volatile Blastmotes Fire/Translocation 3 c - Ignite Poison Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 Trog disapproves of the use of such an item. (11, -2, D:10) 2 flux baubles (19, 39, D:10) a +0 dagger a +0 robe (21, 31, D:10) a howler monkey skeleton (29, 6, D:10) a +0 quarterstaff (29, 8, D:10) a +0 long sword (29, 14, D:10) a yak skeleton (29, 15, D:10) a yak corpse (skeletalised by now) (32, 20, D:10) a +2 trident of venom (43, -1, D:10) a book of Debilitation (45, 40, D:10) 7 stones (47, -3, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a fortress talisman (18, 39, D:11) a howler monkey corpse (skeletalised by now) (19, 24, D:11) a +0 leather armour (20, -3, D:11) a ring of magical power (21, 18, D:11) a +2 hat (26, -1, D:11) a yak skeleton (29, 18, D:11) a +0 whip (29, 34, D:11) a +0 ring mail (40, -10, D:11) 5 stones (41, 14, D:11) 5 boomerangs (45, 50, D:11) a +0 robe (48, 46, D:11) a +0 dagger a +0 leather armour (57, 51, D:11) a +0 pair of gloves (58, 24, D:11) a +0 club (59, 24, D:11) a +0 dagger a +0 robe (59, 25, D:11) a +0 short sword a +0 ring mail (60, 23, D:11) a +0 flail a +0 flail a +0 leather armour (60, 24, D:11) a +0 mace a +0 chain mail (61, 22, D:11) a +0 spear (61, 23, D:11) a +0 scale mail a +0 buckler (61, 24, D:11) a +0 flail (61, 25, D:11) a +0 club (66, 9, D:11) 4 curare-tipped darts Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 boomerangs (8, 14, Lair:1) a bullfrog skeleton (11, 13, Lair:1) an elephant skeleton (13, 15, Lair:1) an elephant skeleton (15, -13, Lair:1) a blink frog skeleton (17, -31, Lair:1) 5 javelins (25, -33, Lair:1) 5 stones (25, 14, Lair:1) a +0 trident (29, -4, Lair:1) a book of Touch (31, -17, Lair:1) a potion of moonshine (51, 20, Lair:1) 4 atropa-tipped darts Level 2 of the Lair of Beasts (11, 48, Lair:2) a +0 chain mail (12, 15, Lair:2) a cane toad skeleton (14, 44, Lair:2) a +0 long sword (19, 55, Lair:2) a catoblepas skeleton (29, 49, Lair:2) 5 stones (32, 28, Lair:2) +0 steam dragon scales a steam dragon skeleton (33, 30, Lair:2) +0 steam dragon scales a steam dragon skeleton (44, 19, Lair:2) 2 poisoned darts (46, 32, Lair:2) a +0 pair of boots of stealth (51, 41, Lair:2) a scroll of noise (51, 53, Lair:2) 2 potions of invisibility (52, 49, Lair:2) a bullfrog skeleton (53, 17, Lair:2) a +0 buckler (55, 47, Lair:2) a wolf skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (1, -20, Lair:3) 3 poisoned darts (1, -3, Lair:3) a potion of moonshine (3, -16, Lair:3) a +0 heavy battleaxe a +0 ring mail a maw talisman the human skeleton of Rupert (3, -12, Lair:3) a +0 dagger (3, -3, Lair:3) the quill talisman of Chimes {rN++ Str+3 Int+4} [quill talisman] rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (4, 1, Lair:3) a +0 plate armour (5, -27, Lair:3) 5 poisoned darts (5, -5, Lair:3) a rimehorn talisman (8, -23, Lair:3) a +0 war axe (13, -35, Lair:3) a book of Decay (13, -5, Lair:3) a +0 ring mail (14, -34, Lair:3) a scroll of noise (15, -12, Lair:3) a +0 ring mail (16, -6, Lair:3) a book of the Senses (17, -33, Lair:3) a +2 heavy quarterstaff (17, -25, Lair:3) a +1 pair of boots of flying (20, -30, Lair:3) 2 poisoned darts (20, -15, Lair:3) a +0 ring mail (22, 13, Lair:3) a book of Maladies (23, -9, Lair:3) a +0 robe (28, -35, Lair:3) a +0 ring mail (29, 3, Lair:3) a +0 ring mail (31, 3, Lair:3) a +0 trident (31, 11, Lair:3) a +0 cloak (34, 14, Lair:3) a +0 chain mail (35, -29, Lair:3) a +0 spear (38, -31, Lair:3) a +0 mace (39, -27, Lair:3) +0 ice dragon scales (40, -6, Lair:3) 8 stones (40, -5, Lair:3) a +0 partisan (41, 7, Lair:3) a +0 spear (42, -3, Lair:3) 6 stones (47, 4, Lair:3) 8 stones (49, 14, Lair:3) a +0 rapier of speed (50, -35, Lair:3) a +0 flail (53, -2, Lair:3) a +0 leather armour (56, 4, Lair:3) a +0 leather armour (58, 6, Lair:3) a basilisk corpse (skeletalised by now) (59, -11, Lair:3) 6 stones (60, -13, Lair:3) a +0 robe (63, -23, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (4, 6, Lair:4) a +0 leather armour (5, 1, Lair:4) a yak skeleton (5, 3, Lair:4) a yak skeleton (6, 45, Lair:4) a bullfrog skeleton (7, 22, Lair:4) a +4 war axe (9, 0, Lair:4) a wolf skeleton (10, 23, Lair:4) a stone (10, 45, Lair:4) a death yak skeleton (11, 44, Lair:4) a hydra skeleton (11, 53, Lair:4) a phial of floods a +2 broad axe (12, 53, Lair:4) a +1 heavy morningstar (13, 28, Lair:4) a stone (15, 23, Lair:4) a stone (16, 26, Lair:4) a stone (17, 27, Lair:4) a +0 shortbow (24, -1, Lair:4) a +0 scale mail (26, 52, Lair:4) a +0 dagger of distortion 2 curare-tipped darts (28, 7, Lair:4) a blink frog skeleton (30, 19, Lair:4) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Trog disapproves of the use of such an item. (35, 37, Lair:4) a dream sheep skeleton (40, 18, Lair:4) a +1 trident of flaming a +1 hat (41, 8, Lair:4) a wand of flame (6) a wand of paralysis (5) a wand of polymorph (4) a wand of digging (5) a wand of quicksilver (17) (41, 19, Lair:4) a human skeleton (45, 4, Lair:4) 3 potions of brilliance (50, 42, Lair:4) a black mamba corpse (skeletalised by now) (58, 49, Lair:4) 3 poisoned darts Level 1 of the Spider Nest (10, -10, Spider:1) a +0 leather armour (20, -11, Spider:1) 4 stones (21, -8, Spider:1) a +0 leather armour (26, 12, Spider:1) a +0 leather armour (39, -12, Spider:1) a +0 rapier (40, 4, Spider:1) a serpent talisman (47, 1, Spider:1) a +0 scale mail Level 2 of the Spider Nest (7, 15, Spider:2) 3 stones (10, 28, Spider:2) a +0 rapier (16, -10, Spider:2) a +0 barding (24, 29, Spider:2) a wand of iceblast (8) a wand of flame (11) a wand of paralysis (11) (32, -17, Spider:2) the +12 great mace of Equivalence {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (37, -14, Spider:2) the riddle talisman of the Snake Pit {Rampage Dex+3} [riddle talisman] Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). (41, -9, Spider:2) a +0 helmet (41, 40, Spider:2) an amulet of the acrobat (45, 30, Spider:2) a +0 dagger (49, 17, Spider:2) a +2 dagger of electrocution (50, 16, Spider:2) 6 stones (52, 21, Spider:2) a +0 leather armour Level 3 of the Spider Nest (11, -13, Spider:3) 6 stones (15, -9, Spider:3) 8 stones (22, 15, Spider:3) the +0 plate armour of the Raven {-Tele Will+ Dex+3} -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (25, 19, Spider:3) 7 stones (26, -13, Spider:3) a +0 partisan (29, -14, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 chain mail (14, -7, Spider:4) a +0 spear (17, 5, Spider:4) a redback corpse (18, -1, Spider:4) a +0 pair of boots (19, 5, Spider:4) a sun moth corpse (21, -6, Spider:4) a scroll of enchant weapon (21, -5, Spider:4) a +0 chain mail (21, -4, Spider:4) 18 gold pieces (21, -3, Spider:4) a potion of haste (22, 5, Spider:4) a +4 great mace of venom a +2 robe of positive energy a demonic crawler corpse the corpse of Xak'krixis (23, -5, Spider:4) a potion of curing