Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 11650684576127835382 868 grambler the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on June 1, 2025. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:06:12 (4654 turns). grambler the Conjurer (Deep Elf Conjurer) Turns: 4654, Time: 00:06:13 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 73% Magic: 14/20 EV: 12 Int: 25 God: Gold: 261 SH: 0 Dex: 13 Spells: 18/21 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.26/turn l - ring of willpower MPRegen 0.34/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), on berserk cooldown, hasted and slowed, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 261 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of boots m - a +0 cloak (worn) Jewellery c - the ring "Reav" {Int+4 Dex+6} (You found it on level 3 of the Dungeon) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). f - a ring of willpower (worn) l - a ring of willpower (worn) Wands o - a wand of iceblast (7) Scrolls e - 2 scrolls of enchant weapon {unknown} g - a scroll of blinking k - a scroll of fog {unknown} n - a scroll of teleportation {unknown} q - a scroll of enchant armour {unknown} Potions b - 2 potions of magic h - a potion of haste p - a potion of heal wounds {unknown} Skills: * Level 4.2 Dodging * Level 4.3 Stealth * Level 7.5 Spellcasting * Level 7.6 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Fulminant Prism Conj/Alch 14% 3d8 13% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 13% 4 Fugue of the Fallen Necr 9% N/A 19% 3 Anguish Hex/Necr 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Fedhas Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (almost dead, 77% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. You kill the kobold brigand! You hear a splash. x2 (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: ( ) ††. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. You die... #.~.# ##~~.# #..~.# ####### ..~~.# #####~~~~.# .~..########~~.~~##### ~.####....~~~###~~~~(# .## #~~~~~~~.# ####### ~####~~.~.~~~###~~~~$# ..##....####~~~)@# ..~..~~## #####~~~~(# ~.~.~~## ####### ....~~# ..~~.~# .~~...# ...~~~## ####### ~~~~~..## #####~~~~.# ~.##.~.~####~~†)~##### There were no monsters in sight! Vanquished Creatures A sky beast (D:3) An ogre (D:3) 4 kobold brigands (Sewer) A brain worm (Sewer) An orc priest (D:4) An iguana (D:4) An orc wizard (D:3) 10 adders 4 gnolls (D:4) 2 river rats (Sewer) 9 ribbon worms A dart slug (D:2) 7 orcs 17 endoplasms 10 hobgoblins 3 jackals (D:1) 5 quokkas 10 ball pythons 8 bats 3 frilled lizards 6 giant cockroaches 8 goblins 9 kobolds 13 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grambler the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 224 | D:1 | Reached skill level 5 in Conjurations 633 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 962 | D:2 | Learned a level 2 spell: Searing Ray 1402 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1883 | D:3 | Noticed a sky beast 2065 | D:3 | Identified the ring "Reav" {Int+4 Dex+6} 2151 | D:3 | Killed a sky beast 2152 | D:3 | Reached skill level 5 in Spellcasting 2152 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/14 2285 | D:3 | Noticed an ogre 2291 | D:3 | Killed an ogre 2292 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/16 3124 | D:4 | Found a blossoming altar of Fedhas. 3125 | D:4 | Found a stormy altar of Qazlal. 3400 | D:4 | Found a glowing drain. 3494 | Sewer | Entered a sewer 3863 | Sewer | Reached XP level 7. HP: 27/36 MP: 8/18 4653 | Sewer | HP: 1/36 [poisoned by a kobold brigand (curare-tipped | dart)] 4654 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners, nicolae_titane D:2: layout_rooms, st_stairs_11, corner_web_ring D:3: layout_basic, minmay_statues_item, minmay_ruptured D:4: layout_loops_ring, nemelex_spade_bored_becter, grunt_temple_overflow_forces_of_nature, gup_sewer_entry_glass, uniq_ijyb Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.6 Dodging | 3 4 | 4.2 Spellcasting | 5 6 7 | 7.5 Stealth | 3 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | 1 | || 5 Punch | 1 | | || 1 Cast: Magic Dart | 108 | 119 | 62 || 289 Searing Ray | 2 | 13 | 3 || 18 Use: Scroll | | 6 | || 6 Potion | | | 3 || 3 Stab: Sleeping | 1 | | || 1 Armour: Robe | 6 | 18 | 1 || 25 Dodge: Dodged | 10 | 22 | 4 || 36