Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 10405271091969413625 7 grambler the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on June 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (244 turns). grambler the Conjurer (Deep Elf Conjurer) Turns: 244, Time: 00:00:14 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 1/6 EV: 11 Int: 22 God: Gold: 45 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of magical power Scrolls c - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} Skills: * Level 2.5 Dodging + Level 2.5 Stealth * Level 3.1 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 45 gold pieces (gained 12). You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The jackal barks! A jackal comes into view. x2 There are no items here. The magic dart hits the jackal but does no damage. The magic dart hits the jackal. The jackal is lightly wounded. The magic dart hits the jackal. The jackal is moderately wounded. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. The jackal misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... .....#..........# .....#..........# ...............## ##.....#......#†........# ##...................##..... #.........#####......# ..### #.........# ##.....## .# #.........######hh....## # #...............@........# #...)........###+###.....# # #........[...# .....# # #.........#..# ..#.... #### #........###.#ß. .ß .###.#.###... #.....)..###.##.#.## ##.#....... #.........#..#ß.#.ß#..#.. #..... ##...........##.#.##.....###)...# ##.....######ß...ß######........ You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) 4 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grambler the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, serial_shops, nicolae_shop_real_fake_doors Action || total ---------------------------++------- Cast: Magic Dart || 20 Armour: Robe || 6 Dodge: Dodged || 6