grambler Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 15, D:1) a stone (3, -7, D:1) a +0 long sword (21, 6, D:1) a +0 robe (25, -9, D:1) a rat skeleton (26, 23, D:1) a +0 club (35, -11, D:1) a frilled lizard skeleton (39, -17, D:1) a bat corpse (skeletalised by now) (47, -13, D:1) a hobgoblin corpse (skeletalised by now) (57, 28, D:1) a quokka skeleton Level 2 of the Dungeon (6, -30, D:2) an adder skeleton (6, -14, D:2) a +0 ring mail (7, -21, D:2) a rat skeleton (19, -12, D:2) a +0 ring mail (24, -12, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (25, -12, D:2) a hobgoblin corpse (skeletalised by now) (27, -30, D:2) a +0 dagger (37, -28, D:2) a frilled lizard skeleton (38, -35, D:2) a +0 mace (38, -30, D:2) 9 stones (38, -28, D:2) a hobgoblin skeleton (40, -28, D:2) 8 stones (47, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 13, D:3) a +0 buckler (24, -7, D:3) 2 stones (25, -14, D:3) a +0 club (27, 19, D:3) a +0 scale mail (29, 21, D:3) a +0 hand axe (30, -4, D:3) a +0 quarterstaff (35, 15, D:3) a +0 hand axe (35, 26, D:3) a bat corpse (skeletalised by now) (38, 13, D:3) a +0 leather armour (38, 20, D:3) a stone (40, 11, D:3) a +0 whip 4 stones a kobold skeleton (41, 11, D:3) a +0 club a goblin skeleton (41, 27, D:3) a ball python corpse (skeletalised by now) (46, 4, D:3) a +0 ring mail (49, 14, D:3) a +0 scale mail Level 4 of the Dungeon (5, -5, D:4) a +0 scale mail (9, -13, D:4) a +0 whip a +0 mace a +0 leather armour a +1 whip of flaming a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, -12, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -37, D:4) 2 stones (20, -29, D:4) a +0 giant club an ogre skeleton (21, -29, D:4) a +0 dagger a goblin skeleton (23, -42, D:4) a +0 ring mail (32, -23, D:4) an adder skeleton (52, -38, D:4) a +0 short sword (52, -37, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, -37, D:4) a +0 club (54, -37, D:4) a +0 morningstar (57, 1, D:4) a +0 dagger a +3 mace an orc corpse (skeletalised by now) (58, -1, D:4) a +0 dagger a +0 robe (58, 0, D:4) a +0 mace of protection a +0 scale mail an orc corpse (skeletalised by now) (58, 1, D:4) a +0 hand axe a +0 leather armour (59, -20, D:4) a jackal skeleton Level 5 of the Dungeon (1, 8, D:5) a +2 dagger of chaos (2, 6, D:5) a +2 dagger of chaos a +2 spear of chaos a gnoll corpse (skeletalised by now) (2, 8, D:5) a +1 dagger of chaos (3, 5, D:5) a +1 spear of chaos (6, 16, D:5) 5 stones (7, -3, D:5) a +0 whip (23, -8, D:5) a +0 halberd of freezing 4 stones a gnoll skeleton (23, -7, D:5) a +0 spear a gnoll skeleton (25, -20, D:5) a +0 short sword 3 poisoned darts (25, -19, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -22, D:5) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (27, 18, D:5) a +0 short sword (28, -10, D:5) a +0 dagger an orc skeleton (29, -6, D:5) a +0 club a +0 dagger a +0 robe a +1 whip of venom a +0 chain mail an orc skeleton an orc skeleton (31, -10, D:5) the +0 robe "Siyczoar" {Harm rElec rPois} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. (33, 8, D:5) a +0 flail a +0 leather armour a +2 hand axe of freezing an orc skeleton an orc skeleton (33, 9, D:5) a +2 dagger of venom (41, 5, D:5) 5 javelins (42, 9, D:5) an iguana skeleton (46, -8, D:5) 3 stones (50, -9, D:5) an adder corpse (skeletalised by now) (56, -7, D:5) 6 large rocks Level 6 of the Dungeon (3, 30, D:6) 6 stones (7, 21, D:6) an adder corpse (skeletalised by now) (10, 18, D:6) a +0 robe (15, 20, D:6) a bullfrog skeleton (15, 25, D:6) a +0 club (15, 28, D:6) a +0 spear a +0 scale mail a gnoll skeleton (16, 26, D:6) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (16, 28, D:6) a +0 halberd (17, 28, D:6) a +0 halberd a gnoll skeleton (18, 12, D:6) a +0 club an orc corpse (skeletalised by now) (26, 37, D:6) a howler monkey corpse (skeletalised by now) (32, 17, D:6) a +0 leather armour (41, 18, D:6) a +0 leather armour (42, 22, D:6) a +0 pair of gloves (47, -5, D:6) a +0 broad axe (48, 27, D:6) a +0 giant club an ogre skeleton (52, 18, D:6) a +0 hand axe Level 7 of the Dungeon (5, 5, D:7) a hound corpse (skeletalised by now) (21, -2, D:7) a +0 dagger a +0 robe an orc skeleton (21, 1, D:7) 5 stones (22, -2, D:7) a +0 hand axe a +0 leather armour an orc skeleton (22, -1, D:7) a +0 dagger a +0 robe an orc skeleton (22, 0, D:7) a +0 falchion a +0 leather armour an orc skeleton (23, -2, D:7) a +0 glaive a +0 plate armour (28, 3, D:7) a +0 leather armour (28, 4, D:7) a bullfrog corpse (32, -6, D:7) a +3 trident of protection (unseen) (32, -4, D:7) a +0 dagger (34, -8, D:7) 17 gold pieces (34, -2, D:7) a +0 robe (35, -8, D:7) the ring of Pantheism {rN+ Str+6} [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (unseen) (35, -7, D:7) a potion of curing (35, -6, D:7) a ring of willpower (35, -4, D:7) a scroll of brand weapon (35, -3, D:7) 7 stones (35, -2, D:7) a ring of protection from fire (36, -8, D:7) a +0 trident (36, -2, D:7) a +0 pair of boots