grambler Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (5, 40, D:1) a quokka corpse (skeletalised by now) (15, 3, D:1) a +0 short sword 5 stones (26, 22, D:1) a +0 club (27, 17, D:1) a +0 whip (31, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 29, D:1) a ball python corpse (skeletalised by now) (51, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Racw's Weapon Shop a +0 dagger of protection (61 gold) a +0 whip (35 gold) the +5 war axe of Chaos {drain, rF++ MP-6} (604 gold) rF++: It greatly protects you from fire. MP-6: It affects your magic capacity (-6). The Shining One disapproves of the use of such an item. a +0 spear (42 gold) 5 stones (7 gold) a +0 falchion (42 gold) a +0 spear (42 gold) the +1 lajatang of Charity {heavy, Stlth+} (585 gold) Stlth+: It makes you more stealthy. 2 poisoned darts (16 gold) a +0 club (7 gold) [Shop] Okudd's Weapon Shoppe a +0 whip (30 gold) a +3 vampiric halberd (348 gold) a +0 war axe (42 gold) a +0 falchion (36 gold) a +0 spear (36 gold) a +0 heavy long sword (99 gold) a +0 whip (30 gold) a +2 short sword of draining (208 gold) (1, 12, D:2) an adder corpse (skeletalised by now) (2, 12, D:2) a rat corpse (skeletalised by now) (3, 10, D:2) 7 stones (5, 18, D:2) a +0 club (6, -1, D:2) a rat skeleton (20, -17, D:2) a +0 whip (21, -18, D:2) a -3 hand axe (21, -16, D:2) a -1 sling (22, 10, D:2) a +0 short sword (23, -18, D:2) a -3 hand axe (23, -16, D:2) a -2 dagger (23, 3, D:2) a +0 dagger a stone (24, -16, D:2) a +0 ring mail (29, 9, D:2) a +0 robe (30, -4, D:2) a +0 robe (33, -7, D:2) a +0 hand axe (36, 0, D:2) the felid skeleton of Natasha (42, 4, D:2) a +0 short sword (44, -17, D:2) a +0 leather armour (45, -16, D:2) a hobgoblin skeleton (49, -12, D:2) a +0 scale mail (51, -13, D:2) a hobgoblin skeleton (55, 5, D:2) a +0 hand axe (56, -10, D:2) a +0 mace (59, 8, D:2) a human corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the quill talisman of the Eggfruit {Harm Str+2} [quill talisman] Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). (1, 6, D:3) a +0 ring mail (6, 1, D:3) a +0 leather armour (7, 29, D:3) a wand of flame (8) (8, -3, D:3) a bat corpse (skeletalised by now) (8, 20, D:3) a +0 club a +0 leather armour an orc skeleton (8, 21, D:3) a +0 dagger a +0 robe a +0 dagger an orc skeleton (8, 22, D:3) a +0 mace an orc skeleton (9, -1, D:3) a rat corpse (skeletalised by now) (9, 0, D:3) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) (9, 20, D:3) a +0 whip 4 stones a +0 dagger a +0 robe an orc skeleton (19, 37, D:3) 3 poisoned darts (38, 41, D:3) 6 datura-tipped darts (41, -6, D:3) a scarf of invisibility (43, -6, D:3) a scroll of noise (51, 19, D:3) a +0 short sword Level 4 of the Dungeon (15, 0, D:4) 4 stones (26, 13, D:4) a +0 club a goblin corpse (33, 2, D:4) a +0 club a +0 club a gnoll corpse (34, 2, D:4) a +0 halberd