grambler Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, -27, D:1) 2 boomerangs (3, -40, D:1) a ball python corpse (skeletalised by now) (6, -15, D:1) a +0 scale mail (12, 6, D:1) a +0 dagger (14, -2, D:1) 6 stones (15, 6, D:1) a +0 dagger (15, 7, D:1) a hobgoblin skeleton (18, -15, D:1) a +0 dagger a goblin skeleton (19, -43, D:1) a +0 club (24, -9, D:1) a hobgoblin skeleton (26, -12, D:1) a +0 hand axe (37, -33, D:1) a bat skeleton (41, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -36, D:1) 6 stones (47, -32, D:1) 8 stones (56, -49, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, -38, D:1) a +0 spear Level 2 of the Dungeon (6, -16, D:2) a +3 ring mail (16, -12, D:2) a +0 dagger a goblin skeleton (21, -10, D:2) a +0 club (26, -40, D:2) an orb of light (26, -31, D:2) a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 2, D:2) a quokka corpse (skeletalised by now) (28, -12, D:2) a +0 dagger (31, -13, D:2) a rat skeleton (31, 8, D:2) a +0 dagger (41, 10, D:2) a +0 club a +0 sling (50, -4, D:2) a rat corpse (skeletalised by now) (59, -12, D:2) 5 stones (59, -10, D:2) a +0 sling a +0 dagger (65, -6, D:2) the +10 mace "Gram" {freeze, SInv} SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (29, -34, D:3) a +0 war axe (31, 3, D:3) a +1 dagger of venom (33, -11, D:3) the felid corpse of Natasha (skeletalised by now) (37, 0, D:3) 5 stones (39, -8, D:3) a +0 flail of holy wrath (41, -41, D:3) a +0 ring mail (41, -18, D:3) the felid corpse of Natasha (skeletalised by now) (41, -4, D:3) a +0 dagger 4 stones a kobold skeleton (46, -8, D:3) a +2 short sword of draining a frilled lizard corpse (skeletalised by now) (48, -23, D:3) a ball python corpse (skeletalised by now) (51, -28, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (5, 0, D:4) an adder corpse (skeletalised by now) (12, -23, D:4) 4 stones (12, -17, D:4) 8 stones (17, 9, D:4) a +0 mace a +0 leather armour (20, 13, D:4) 3 boomerangs (33, 2, D:4) a +0 hand axe a +0 leather armour (34, 16, D:4) a hobgoblin corpse (skeletalised by now) (35, -27, D:4) a +0 sling (35, 0, D:4) a +2 dagger of protection 2 boomerangs a +0 whip a +0 whip a +0 ring mail an orc skeleton an orc skeleton (36, -24, D:4) a +0 dagger (38, -9, D:4) a +0 robe (38, 0, D:4) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (38, 12, D:4) a +0 club (39, -5, D:4) a +0 chain mail (46, -22, D:4) a wand of flame (17) (48, -22, D:4) a +0 whip an orc corpse (skeletalised by now) (61, 4, D:4) a +0 arbalest Level 5 of the Dungeon (1, 9, D:5) a +0 whip (2, 9, D:5) 6 curare-tipped darts (5, 11, D:5) 4 stones (8, 2, D:5) a +0 rapier (15, 27, D:5) 3 stones (22, 30, D:5) an iguana corpse (skeletalised by now) (25, 38, D:5) a +0 robe (27, 14, D:5) a +0 sling (27, 22, D:5) a +0 spear (31, -2, D:5) a +0 club 3 stones (32, -2, D:5) a +0 dagger (34, 22, D:5) the quill talisman "Marr" {rCorr SInv Stlth+} [quill talisman] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (35, -1, D:5) a +0 short sword a +0 short sword 7 poisoned darts a kobold skeleton a kobold skeleton (40, 1, D:5) a +0 short sword a kobold skeleton (41, 1, D:5) a +0 dagger 5 poisoned darts a +0 whip (50, 1, D:5) a +0 chain mail (57, 12, D:5) an orb of guile Level 6 of the Dungeon [Shop] Ivvogiba's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (3, -7, D:6) an adder skeleton (5, -13, D:6) a bullfrog skeleton (10, -31, D:6) a +2 trident of draining a +0 robe an orb of mayhem (13, -28, D:6) a +0 dagger an orc skeleton (16, -17, D:6) a +0 short sword (16, -16, D:6) a wand of charming (5) a wand of polymorph (2) a ring of ice (17, -16, D:6) a bullfrog skeleton (21, -12, D:6) a +1 dagger of draining a +0 robe a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (22, -2, D:6) a +0 leather armour (24, 0, D:6) a +0 sling (25, -28, D:6) 6 poisoned darts (28, -4, D:6) a +0 hand axe (39, 1, D:6) 4 stones (40, -13, D:6) a +4 mace a +0 robe (40, -12, D:6) a +0 long sword a +0 robe (41, -31, D:6) a +0 dagger (41, -29, D:6) an adder corpse (skeletalised by now) (41, -15, D:6) a +2 scimitar of freezing a +0 robe (42, -22, D:6) a +0 whip (49, -1, D:6) a +0 whip Level 7 of the Dungeon (5, -8, D:7) a +0 flail (9, 17, D:7) a steam dragon corpse (skeletalised by now) (14, -7, D:7) a +0 club a +0 flail a +0 leather armour an orc skeleton (14, 6, D:7) a +1 leather armour a +0 shortbow (15, -8, D:7) a +0 club (15, 3, D:7) a +0 dagger a +0 leather armour (16, -9, D:7) a +0 mace (17, 12, D:7) a +0 dagger a +0 robe (18, -10, D:7) a +0 club an orc corpse (skeletalised by now) (18, 13, D:7) a +0 dire flail a +0 chain mail an orc skeleton (19, 13, D:7) a +0 flail (24, 11, D:7) a +0 leather armour (24, 18, D:7) a +0 flail a +0 robe an orc skeleton (26, 20, D:7) a +0 robe (29, 11, D:7) a howler monkey skeleton (31, -4, D:7) a +0 club (31, 11, D:7) a howler monkey skeleton (39, 26, D:7) a water moccasin skeleton (45, 17, D:7) 6 stones (52, 26, D:7) 6 darts of disjunction (57, 21, D:7) a +0 dagger of pain Level 8 of the Dungeon (7, -25, D:8) a +0 war axe (12, -21, D:8) 2 poisoned darts a +0 dagger (12, -18, D:8) 5 stones a +0 whip 5 poisoned darts a +0 dagger a kobold skeleton a kobold skeleton (16, -2, D:8) a +0 flail (24, -19, D:8) a +0 plate armour (24, 4, D:8) 5 stones (27, -10, D:8) a +0 robe (28, -30, D:8) a +0 leather armour a +0 hand axe (28, -27, D:8) a +0 whip (30, -33, D:8) a +0 robe (30, -28, D:8) a +0 whip a +0 leather armour a +0 club a gnoll skeleton (30, 1, D:8) a +2 leather armour of willpower a troll corpse (skeletalised by now) (33, -27, D:8) a +0 halberd a gnoll skeleton (35, -18, D:8) an elephant skeleton (38, -13, D:8) a +0 robe a +1 falchion (39, -27, D:8) a yak skeleton a yak skeleton (39, -5, D:8) a +0 chain mail a +0 hand axe a +0 robe a +0 hand axe a +1 leather armour of fire resistance a +0 whip an orc skeleton (40, -27, D:8) a yak skeleton (45, -32, D:8) a +0 great sword (48, -15, D:8) 4 large rocks a cyclops corpse (skeletalised by now) (49, -13, D:8) a +0 spear (50, -16, D:8) a +0 leather armour (51, -16, D:8) a staff of fire (51, -8, D:8) a +0 club (52, -14, D:8) a +0 scale mail a +2 trident of flaming (53, -14, D:8) a curare-tipped dart a +0 short sword a kobold skeleton (55, -18, D:8) 3 large rocks (56, -13, D:8) a +0 giant club a +0 giant spiked club (60, -18, D:8) a +3 whip of venom (unseen) (60, -17, D:8) 2 boomerangs Level 9 of the Dungeon [Shop] Coog's Jewellery Shop a +6 ring of strength (unknown) (540 gold) an amulet of regeneration (unknown) (450 gold) a blade talisman (450 gold) the ring "Soix" {rPois Will+ Dex-4 Slay+5 Stlth+} (774 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. a ring of positive energy (unknown) (300 gold) the ring "Etzey" {Int+6 Dex+6} (834 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). a ring of flight (unknown) (262 gold) a ring of willpower (375 gold) a +6 ring of strength (unknown) (540 gold) (0, 0, D:9) a +3 dagger (still there?) a +0 robe (still there?) (3, -17, D:9) a +0 mace (3, -4, D:9) a +0 club (10, 5, D:9) a +0 giant club a +0 giant spiked club (13, 0, D:9) a +0 ring mail (14, 7, D:9) 9 gold pieces (38, 13, D:9) 22 gold pieces (41, -7, D:9) a +0 dire flail a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (5, -28, Lair:1) 7 stones (11, -57, Lair:1) a yak skeleton (12, -56, Lair:1) a yak skeleton (12, -55, Lair:1) a yak skeleton (14, -53, Lair:1) a yak skeleton (17, -37, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (17, -19, Lair:1) 9 stones (20, -36, Lair:1) a bullfrog skeleton (22, -12, Lair:1) a black mamba skeleton (23, -39, Lair:1) a bullfrog skeleton (23, -6, Lair:1) a +0 flail (27, -18, Lair:1) 3 stones (33, -41, Lair:1) a black mamba skeleton (34, -43, Lair:1) a wyvern skeleton a hell rat skeleton a hell rat skeleton a hell rat skeleton (36, -46, Lair:1) a water moccasin skeleton (39, -45, Lair:1) 3 boomerangs (45, -39, Lair:1) a +0 rapier (50, -52, Lair:1) a +0 giant spiked club (50, -9, Lair:1) a water moccasin corpse (skeletalised by now) (52, -33, Lair:1) the +1 robe of Light {Regen+ Int+3 Stlth+} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (57, -47, Lair:1) a bullfrog skeleton (57, -13, Lair:1) a bullfrog corpse (skeletalised by now) (59, -17, Lair:1) a +0 heavy hand axe (60, -36, Lair:1) a wand of charming (3) a wand of acid (6) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (60, -35, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (63, -29, Lair:1) 2 stones Level 2 of the Lair of Beasts (3, -7, Lair:2) 5 stones (8, 1, Lair:2) a cane toad corpse (skeletalised by now) (12, -9, Lair:2) a water moccasin skeleton (15, -24, Lair:2) a stone (20, 5, Lair:2) a +0 trident a merfolk skeleton (21, -27, Lair:2) 6 stones (23, -21, Lair:2) a +0 scale mail (23, -1, Lair:2) a bullfrog skeleton (26, -11, Lair:2) a yak skeleton (26, 6, Lair:2) a +0 trident a cane toad corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (26, 7, Lair:2) a bullfrog corpse (skeletalised by now) (27, 6, Lair:2) a +0 trident a boomerang a +0 spear a merfolk corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (28, -11, Lair:2) a yak skeleton (31, 7, Lair:2) the ring "Xiexzo" {rF+ rC- Str+3 Int+5} [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a ring of ice a ring of willpower (33, 6, Lair:2) a +0 chain mail (37, 1, Lair:2) a potion of enlightenment (38, -31, Lair:2) a +0 bardiche