grambler Level 1 of the Dungeon (0, 3, D:1) the goblin corpse of grambler (skeletalised by now) (11, 16, D:1) 3 stones (11, 37, D:1) 2 javelins (14, 17, D:1) a +0 dagger a goblin skeleton (21, 21, D:1) a +0 short sword (28, 6, D:1) a bat skeleton (31, 43, D:1) 2 poisoned darts (40, 36, D:1) 2 stones (41, 40, D:1) a +0 club (43, 37, D:1) a +0 robe (45, 38, D:1) a +0 plate armour (51, 21, D:1) 7 stones (51, 44, D:1) a +0 club (51, 45, D:1) a quokka corpse (skeletalised by now) (55, 18, D:1) a quokka skeleton (58, 46, D:1) a ring of ice Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, 20, D:2) an adder corpse (skeletalised by now) (19, -8, D:2) an adder skeleton (20, 38, D:2) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (22, 38, D:2) a +0 war axe an orc corpse (skeletalised by now) (23, 11, D:2) a rat skeleton (23, 42, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, 30, D:2) a +0 club (28, -2, D:2) a +0 leather armour (33, 3, D:2) a quokka skeleton (37, 17, D:2) a rat skeleton (38, 16, D:2) a +0 club a goblin skeleton (39, 11, D:2) a +0 short sword (41, 13, D:2) the +2 whip of Sudden Death {holy, rElec rF+ rC+ MP+7} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). (41, 48, D:2) 2 javelins (49, -6, D:2) a rat corpse (skeletalised by now) (49, -5, D:2) a quokka corpse (skeletalised by now) (51, 10, D:2) a +0 dagger a stone (54, 18, D:2) an adder skeleton (54, 35, D:2) a +0 dagger (55, 30, D:2) a rat corpse (skeletalised by now) (55, 44, D:2) a frilled lizard corpse (skeletalised by now) (55, 48, D:2) a +0 sling (56, 2, D:2) a +0 short sword (56, 27, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 10, D:3) a +0 dagger (5, 21, D:3) a +0 dagger (14, 29, D:3) a +0 dagger (18, -11, D:3) a +0 hand axe (19, -5, D:3) a +0 whip 6 stones (20, 2, D:3) a ball python skeleton (20, 39, D:3) a +0 leather armour (25, -15, D:3) a wand of light (11) (27, 21, D:3) a +0 dagger (27, 23, D:3) a bat skeleton (28, 21, D:3) a bat skeleton (30, -16, D:3) a +0 dagger (35, -7, D:3) a frilled lizard corpse (skeletalised by now) (38, 11, D:3) a ball python skeleton (53, 12, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a wand of flame (19) (1, -23, D:4) an adder corpse (skeletalised by now) (6, -9, D:4) 4 stones (7, -26, D:4) a jackal corpse (skeletalised by now) (10, -26, D:4) a hobgoblin corpse (skeletalised by now) (15, -27, D:4) a +0 quarterstaff (25, -5, D:4) an iguana skeleton (28, 13, D:4) an iguana skeleton (35, -7, D:4) a +0 sling {Margit} a +2 cloak a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (36, -10, D:4) a +2 hammer of venom (41, -3, D:4) a +0 scale mail (55, -30, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -1, D:5) a +0 flail a gnoll corpse (skeletalised by now) (5, -8, D:5) a +0 short sword a +0 dagger a +0 robe a +0 hand axe an orc skeleton (7, -8, D:5) 6 stones (7, 6, D:5) a +0 mace (17, 29, D:5) a +0 ring mail (18, -10, D:5) a +0 leather armour (20, -6, D:5) a +0 battleaxe (29, 14, D:5) 3 flux baubles (34, 18, D:5) 7 stones (36, -6, D:5) a +0 dagger an orc corpse (skeletalised by now) (37, -15, D:5) a +0 dagger a +0 leather armour (42, -11, D:5) a +0 dagger an orc skeleton (45, -14, D:5) a +0 falchion a boomerang a +0 ring mail (45, -3, D:5) an inkwell talisman (47, -12, D:5) a +0 hand axe an orc corpse (skeletalised by now) (48, -12, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a potion of curing (0, 3, D:6) My Sojourn through Swampland (15, -16, D:6) a +0 whip an orc corpse (skeletalised by now) (15, -15, D:6) a +0 flail a boomerang (16, -14, D:6) a +0 dagger a +0 robe (24, -12, D:6) a +0 dagger (24, -5, D:6) an iguana corpse (skeletalised by now) (24, 0, D:6) a +0 club (24, 3, D:6) a +0 club a +0 robe a gnoll skeleton (24, 4, D:6) a +0 whip (25, -5, D:6) a +0 flail a gnoll corpse (skeletalised by now) (27, 6, D:6) a +0 orcbow (27, 8, D:6) a +0 giant club (28, 5, D:6) an iguana corpse (skeletalised by now) (28, 8, D:6) a +0 giant club a black bear corpse (skeletalised by now) an adder corpse (skeletalised by now) (29, 8, D:6) a +0 ring mail (33, 6, D:6) a +0 short sword an orc corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a medusa talisman (5, 0, Necropolis) an adder corpse (skeletalised by now) (21, 6, Necropolis) 3 stones (21, 7, Necropolis) a potion of brilliance (21, 8, Necropolis) a potion of brilliance (21, 9, Necropolis) 6 gold pieces (22, 5, Necropolis) 17 gold pieces (22, 6, Necropolis) 14 gold pieces (22, 9, Necropolis) the +5 halberd of Debasement {freeze, *Rage rPois SInv Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (22, 10, Necropolis) 18 gold pieces (25, 7, Necropolis) a potion of might (27, 8, Necropolis) a +0 club an orc corpse (49, -2, Necropolis) a +0 giant spiked club (50, -3, Necropolis) the +1 great mace of Extremism {speed, SInv} SInv: It lets you see invisible.