Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8952333370021584129 151 gregl4988 the Conjurer (level 5, -6/39 HPs) Began as a Draconian Conjurer on Nov 3, 2024. Was an Initiate of Sif Muna. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:18:33 (3131 turns). gregl4988 the Conjurer (Draconian Conjurer) Turns: 3131, Time: 00:18:38 Health: -6/39 AC: 6 Str: 9 XL: 5 Next: 11% Magic: 6/9 EV: 11 Int: 20 God: Sif Muna [......] Gold: 152 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . g - +0 dagger (elec) rCold . . . p - orb "Gol Ymiu" {*channel, Regen+ Dex-3 Summ Tloc} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 1.06/turn (no ring) MPRegen 0.11/turn %: channel magic (20%) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 dagger of electrocution (weapon) Armour e - a +0 pair of boots (worn) p - the orb "Gol Ymiu" (worn) {*channel, Regen+ Dex-3 Summ Tloc} (You found it on level 3 of the Dungeon) Dex-3: It affects your dexterity (-3). Regen+: It increases your rate of health regeneration. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Jewellery i - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of fear f - 4 scrolls of enchant armour h - 2 scrolls of noise l - a scroll of brand weapon Potions a - a potion of magic j - a potion of mutation {unknown} k - 2 potions of heal wounds m - 2 potions of brilliance n - a potion of curing {unknown} o - a potion of invisibility {unknown} q - 2 potions of degeneration {unknown} Skills: + Level 0.5 Fighting + Level 0.6 Short Blades + Level 2.3 Dodging + Level 2.2 Stealth + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 10% 2 Slow Hex 12% N/A 32% 1 Confusing Touch Hex 3% N/A 61% 3 Frozen Ramparts Ice 6% 1d1 61% 3 Ozocubu's Armour Ice 3% N/A 61% 3 Sigil of Binding Hex 3% N/A 61% 3 Vampiric Draining Necr 3% 2d6 61% 3 Fulminant Prism Conj/Alch 6% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 65% 4 Anguish Hex/Necr 1% N/A 92% 4 Cause Fear Hex 1% N/A 92% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Forest Summ/Tloc 3% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Enfeeble Hex 1% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Nemelex Xobeh Okawaru Sif Muna Uskayaw Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Magic restored. An orc wizard comes into view. It is wielding a +0 dagger. x2 The magic dart hits the orc wizard but does no damage. The orc wizard shouts! You hear a shout! x2 You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard but does no damage. An orc priest comes into view. It is wielding a +0 hand axe. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc priest shouts! You hear a shout! The orc wizard points at you and mumbles some strange words. You are confused. You hear a shout! You're too confused to cast spells. An orc priest and an orc come into view. The orc priest shouts! You hear a shout! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard casts a spell at you. The magic dart hits you. You're too confused to move! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc priest casts a cantrip, but nothing happens. Your magical contamination has completely faded away. You feel less confused. The orc wizard gestures at you while chanting. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ##⌠#.#.#.###.......# #⌠.#.#.#.#.ß..#..## #............#<...# #_................# ... #..#.#.#.#.ß#.....# #... ##.#_#.#.#.####..## #....##############....# #..?.#.....####.......## .........