grumposus Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 6, D:1) a quokka corpse (skeletalised by now) (16, 6, D:1) a rat corpse (skeletalised by now) (18, -3, D:1) a +0 robe (18, -1, D:1) a +0 sling (30, 26, D:1) a kobold corpse (skeletalised by now) (41, 39, D:1) a +0 leather armour (42, 35, D:1) a +0 leather armour (47, 31, D:1) 4 stones (47, 39, D:1) a bat skeleton (48, 46, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (20, -4, D:2) a ball python corpse (skeletalised by now) (23, 3, D:2) a +0 rapier (24, 3, D:2) a +0 dagger (26, -50, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, -38, D:2) a +0 short sword 5 stones (31, -47, D:2) a quokka skeleton (48, -16, D:2) a quokka skeleton (60, -20, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (9, 3, D:3) a +0 halberd a +0 spear a gnoll skeleton (11, 6, D:3) a +0 club a gnoll skeleton a hobgoblin skeleton (16, -2, D:3) a +0 spear (16, 5, D:3) a frilled lizard skeleton (16, 37, D:3) a ball python corpse (skeletalised by now) (26, -4, D:3) a +0 sling (27, 10, D:3) the +1 leather armour "Esiu" {*Corrode MP+9 Str+2 Int+8} Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (28, 3, D:3) a +0 sling (32, -5, D:3) a +0 club a kobold skeleton (37, 37, D:3) a +0 leather armour a +0 mace an orc corpse (38, -7, D:3) a +0 mace (40, 43, D:3) 6 stones (47, 22, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, -4, D:3) 6 stones (57, 28, D:3) a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 3, D:4) a +0 club 3 stones (3, 8, D:4) 4 stones (9, 0, D:4) a +0 whip (10, 0, D:4) a +0 robe a +0 dagger an orc corpse (12, 4, D:4) 7 stones (13, 2, D:4) a +0 leather armour a +0 whip an orc corpse (13, 4, D:4) a +0 club