Dungeon Crawl Stone Soup version 0.32-a0-1553-g811786a8ad (webtiles) character file. Game seed: 9197012574713531427 6 grumposus the Cudgeller (level 1, 0/19 HPs) Began as a Draconian Cinder Acolyte on June 26, 2024. Was a High Priest of Ignis. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (25 turns). grumposus the Cudgeller(Draconian Cinder Acolyte) Turns: 25, Time: 00:00:09 Health: 0/19 AC: 11 Str: 16 XL: 1 Next: 75% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire + . . a - -1 mace (flame) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: fiery-armoured A: AC +4, unfitting armour, cold-blooded a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 3.2 Fighting + Level 3.4 Maces & Flails - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5971 Altars: ##### #########PPPP# +.......##§.. ### #.§§.....### #... +.§.......<# #.§#§.......### #..J@......##§.. ......#########PPPP# ..... ##### .#.# .. . You could see an endoplasm. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, grumposus the Draconian Cinder Acolyte. Will you be the one to retrieve the marvelous Orb of Zot from the depths? The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. An endoplasm comes into view. The jackal barks! The endoplasm quivers. You hear a bark! A jackal comes into view. x2 The jackal moves out of view. The jackal barks! A ball python comes into view. You hit the jackal. You burn the jackal. Your tail-slap misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. The jackal barely misses you. x3 You hit the jackal. You burn the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You sock the jackal! You burn the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. x2 😕 HP[-1] You take 1 damage, and now have 17/19 hp. You sock the jackal! You burn the jackal. You kill the jackal! The jackal barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. You hit the ball python. You burn the ball python. The jackal completely misses you. The ball python bites you. The ball python constricts you. The jackal bites you but does no damage. 😕 HP[-1] You take 1 damage, and now have 16/19 hp. You barely miss the ball python. The ball python bites you. The ball python constricts you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. 😮 HP[-6] You take 6 damage, and now have 10/19 hp. MASSIVE DAMAGE!! (PAUSE) A protective cloak of flame settles atop you. The jackal bites you. The jackal is burned by your cloak of flames. You kill the jackal! The ball python bites you but does no damage. The ball python is burned by your cloak of flames. You kill the ball python! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 5/19 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. You burn the endoplasm. The endoplasm freezes you. You are frozen. You die... Ignis goes out, and joins you in death. Action || total ---------------------------++------- Melee: Mace || 11 Invoke: Fiery Armour || 1 Armour: Skin || 16 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, chequers_serial_rivers_micro_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Draconian Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 0 | D:1 | magus.rc [v1.11.6] 25 | D:1 | Frozen to death by an endoplasm Vanquished Creatures 4 jackals (D:1) A ball python (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Mace || 11 Invoke: Fiery Armour || 1 Armour: Skin || 16 Dodge: Dodged || 11 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 9 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 9 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts