Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 9113142433305278109 9 grumposus the Ducker (level 2, 0/26 HPs) Began as a Gnoll Gladiator on Oct 25, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:08 (865 turns). grumposus the Ducker (Gnoll Gladiator) Turns: 865, Time: 00:01:08 Health: 0/26 AC: 4 Str: 13 XL: 2 Next: 16% Magic: 2/2 EV: 13 Int: 7 God: Gold: 43 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, mighty A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 6.4 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 4.4 Throwing + Level 0.3 Armour + Level 6.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 63% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Summon Hydra Summ 0% N/A 100% 7 Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) {=f!f} e - a javelin f - 5 curare-tipped darts {=f} l - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of enchant armour {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions g - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11125 Altars: Annotations: D:2 Sigmund .............#### ...)............# ∆ .............<..# ..............<.# ................# ..<.(...........# . ................# ... #####...........####..... #...........@.{r..... #.........####+###>.. #####'#..## #.#..# #.#..# #.##.+ #.#### #.# #.# You could see a quokka. Message History Found a stone staircase leading down. h - a scroll labelled YMISEESHRI TUECS You see here 8 stones. As you open the door, it creaks loudly! There is an open door here. You see here a +0 sling. You open the door. There is an open door here. You see here a +0 short sword. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You closely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold barely misses you. You thump the kobold! You kill the kobold! No target in view! g - 2 metallic purple potions (gained 1) You now have 23 gold pieces (gained 12). You see here a +0 dagger. i - a ruby potion You see here a +0 club. Found an escape hatch in the floor. There is an escape hatch in the floor here. j - a scroll labelled DONLASKONEPP You now have 29 gold pieces (gained 6). There is an escape hatch in the floor here. k - a scroll labelled ZUTIASTR KULIPT l - 2 poisoned darts You now have 43 gold pieces (gained 14). Done exploring. Done exploring. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Found a stone staircase leading up. You open the door. There is an open door here. m - a coppery potion Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a stone staircase leading down. Sigmund shouts! A quokka comes into view. Sigmund hits you with a +0 scythe! 😮 HP[-10] You take 10 damage, and now have 16/26 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss Sigmund. 😮 HP[+1] You hit Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Your bite misses something. Something hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 9/26 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of heal wounds. You feel much better. Something hits you. 😕 HP[+16] You regained 16 hp, and now have 25/26 hp. You barely miss something. 😎 HP[+1] Your hp is fully restored (26). You hit something. Something hits you! 😮 HP[-9] You take 9 damage, and now have 17/26 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss something. Your bite misses something. Something hits you. 😮 HP[-1] You take 1 damage, and now have 16/26 hp. You completely miss something. Your bite misses something. You hear some strange, mumbled words. You are confused. Okay, then. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. You hear some strange, mumbled words. You are confused. 😮 HP[+1] It was a potion of might. You feel very mighty all of a sudden. You hear some strange, mumbled words. You are more confused. You bump into the stone wall. Something hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 9/26 hp. MASSIVE DAMAGE!! (PAUSE) You bump into the stone wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Action || total ---------------------------++------- Melee: Flail || 31 Bite || 2 Use: Potion || 3 Armour: Leather armour || 14 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_basic, kennysheep_another_room, fountainhead, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Gnoll Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | magus.rc [v1.11.6] 133 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 170 | D:1 | You add the spells Sublimation of Blood, Ignite Poison and | Summon Hydra to your library. 850 | D:2 | Noticed Sigmund 865 | D:2 | Killed from afar by Sigmund Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Flail || 31 Bite || 2 Use: Potion || 3 Armour: Leather armour || 14 Dodge: Dodged || 12 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 873 | 844 | 29 | 0 | 756 | 2 | 436.5 | Dungeon | 873 | 844 | 29 | 0 | 756 | 2 | 436.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 834 daAuts D:2: 39 daAuts