Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 11192382838879515193 4 grumposus the Firebug (level 1, -1/13 HPs) Began as a Human Fire Elementalist on Nov 7, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (60 turns). grumposus the Firebug (Human Fire Elementalist) Turns: 60, Time: 00:00:51 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Skills: - Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Altars: ###.#.............# ...####.#####.#### . ###... ##.#####.## ..##..... #.........# #.......#######.######## #........'......†....'.. #.......†######.######.. .......h.###..#.# . .......@......#.# #.............### #........#.##.. .........#... . #.............. #.#.......####. #.##....... #.....#.. You could see a jackal. Message History The jackal barks! You hear a bark! The jackal barks! You hear a shout! You see here a jackal corpse. 😎 MP[+1] The jackal pauses to sniff the ground. You open the door. The jackal completely misses you. The jackal barely misses you. There is an open door here. 😎 MP[+1] Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal but does no damage. The jackal barely misses you. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. 😕 HP[-3] MP[-1] You take 3 damage, and now have 10/13 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/3 mp. The foxfire hits the jackal. x2 The jackal bites you but does no damage. 😕 MP[+1] Unknown command. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. 😮 HP[-2] MP[-1] You take 2 damage, and now have 8/13 hp. You lost 1 mp, and now have 0/3 mp. The foxfire hits the jackal but does no damage. The jackal bites you. 😮 HP[+1] Magic courses through your body. The jackal bites you. The jackal closely misses you. x2 😮 HP[-1] MP[+3] You take 1 damage, and now have 8/13 hp. Your mp is fully restored (3). Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The jackal barely misses you. x2 The jackal bites you but does no damage. 😮 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. The foxfire hits the jackal but does no damage. The jackal closely misses you. The jackal stops to sniff the ground. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. 😮 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal but does no damage. The jackal completely misses you. The jackal barely misses you. The jackal bites you but does no damage. 😮 MP[-1] You lost 1 mp, and now have 0/3 mp. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal barely misses you. 😮 HP[+1] You hit the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 7/13 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😨 HP[-2] You take 2 damage, and now have 5/13 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 3/13 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 1/13 hp. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - jackal Aim: a jackal (heavily wounded, 55% to hit and 46% to hit with your off-hand punch) You closely miss the jackal. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 8 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 20 Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, hex_intersection, serial_bayou_lagoon_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Human Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 58 | D:1 | HP: 3/13 [jackal (2)] 59 | D:1 | HP: 1/13 [jackal (2)] 60 | D:1 | Slain by a jackal Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 8 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 20 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 22 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 22 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts