Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 8155349119273347357 4 grumposus the Grave Robber (level 1, -1/14 HPs) Began as a Mountain Dwarf Necromancer on Jan 24, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (205 turns). grumposus the Grave Robber (MDNe) Turns: 205, Time: 00:00:24 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/3 EV: 10 Int: 15 God: Gold: 19 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5793 Altars: #...# .....# ###...###.....# #.............# #............# #............# #..........# #.>.JgJ....# #....@*....# #########'## ##.### #....# #....# #....# ##'### .# #.# .# #.# ##+#+#.# You could see 2 endoplasms, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Message History Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, grumposus the Mountain Dwarf Necromancer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Found a stone staircase leading down. You now have 14 gold pieces. You open the door. A ball python comes into view. There is an open door here. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You see here a ball python corpse. As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. You see here a +0 mace. As you open the door, it creaks loudly! There is an open door here. d - a scroll labelled AREMOT BUICIAC There is a stone staircase leading down here. You open the door. An endoplasm comes into view. The endoplasm struggles to resist. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. You hit the endoplasm. The endoplasm closely misses you. Your soul wisp touches the endoplasm. You hit the endoplasm. You kill the endoplasm! Your soul wisp disappears in a puff of smoke! There is an open door here. You now have 19 gold pieces (gained 5). You open the door. There is an open door here. You open the door. An endoplasm comes into view. The endoplasm quivers. 😎 MP[+2] Your mp is fully restored (3). A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You hit the endoplasm. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm closely misses you. Your soul wisp touches the endoplasm but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm. The endoplasm dies! 😕 HP[-2] You take 2 damage, and now have 12/14 hp. You swap places. A hobgoblin and 2 endoplasms come into view. Found a stone staircase leading down. There is an open door here. 😎 HP[+2] MP[+1] Your hp is fully restored (14). Your mp is fully restored (3). The endoplasm quivers. The helpless endoplasm fails to defend itself. You hit the endoplasm. Your soul wisp disappears in a puff of smoke! The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 6/14 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 4 Stab: Sleeping || 2 Armour: Robe || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Mountain Dwarf Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 205 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 4 Stab: Sleeping || 2 Armour: Robe || 1 Dodge: Dodged || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 172 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 172 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts