Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 1510431027728092018 0 grumposus the Sneak (level 1, 0/18 HPs) Began as a Merfolk Delver on Apr 28, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (106 turns). grumposus the Sneak (Merfolk Delver) Turns: 106, Time: 00:00:54 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 3.2 Fighting + Level 2.2 Long Blades - Level 2.6 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) f - a +0 pair of gloves (You found it on level 4 of the Dungeon) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of immolation {unknown} Potions d - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 11904 Temple: D:4-7 Altars: Annotations: D:4 Edmund .......# ### .##.K...# #.... ...@..# #.## #......# #.# #......# #.. #.# #!#####.# #$.>@j@.# #.####### #.# #.# #.# #.. ### You could see Edmund and a gnoll. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, grumposus the Merfolk Delver. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a stone staircase leading down. 2 orcs come into view. An orc is wielding a +3 flail of draining. The orc shouts! x2; You hear a shout! x2 An orc comes into view. It is wielding a +0 trident. An iguana comes into view. The iguana barely misses you. There is a stone staircase leading down here. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The iguana looks frightened! The orc looks frightened! x2 As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 3 altars. Found a stone staircase leading down. The orc attacks as it pursues you! The orc hits you from afar with a +0 trident! 😮 HP[-8] You take 8 damage, and now have 10/18 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] Found a stone staircase leading up. 😮 HP[+1] There is a stone staircase leading up here. 😮 HP[+1] You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading down. The gnoll shouts! You hear a shout! 😕 HP[+1] There is a stone staircase leading down here. 😕 HP[+1] You climb downwards. There is a stone staircase leading up here. d - 2 lumpy golden potions 😕 HP[+1] 😕 HP[+1] 😎 HP[+1] Your hp is fully restored (18). An ogre comes into view. It is wielding a +0 giant club. Found an escape hatch in the ceiling. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Okay, then. You feel yourself speed up. The ogre barely misses you. Unknown command. The ogre attacks as it pursues you! The ogre barely misses you. Found a scroll labelled BUINIM MIZICS. Found a stone staircase leading up. You see here a scroll labelled BUINIM MIZICS. e - a scroll labelled BUINIM MIZICS There is a stone staircase leading up here. You climb upwards. Level annotation: Edmund The kobold shouts! You hear a shout! There is a stone staircase leading down here. You see here a +0 pair of gloves. f - a +0 pair of gloves You see here 9 gold pieces. The kobold hits you with a +0 short sword. There is a stone staircase leading down here. 😕 HP[-2] You take 2 damage, and now have 16/18 hp. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse There is a stone staircase leading down here. 😕 HP[+1] You see here 9 gold pieces. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading down here. 😮 HP[-5] You take 5 damage, and now have 12/18 hp. MASSIVE DAMAGE!! (PAUSE) Things that are here: a +0 short sword; a kobold corpse You hit the gnoll. The gnoll barely misses you. 😮 HP[+1] You hit the gnoll. The gnoll misses you. You hit the gnoll. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 7/18 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. You hit the gnoll. The gnoll hits you with a +0 spear! You die... Action || total ---------------------------++------- Melee: Falchion || 7 Use: Scroll || 2 Potion || 1 Armour: Leather armour || 6 Dodge: Dodged || 5 Levels and vault maps discovered: D:4: layout_loops_cross, fedhas_altar_fruit_tree, minmay_temple_entry_glass, uniq_edmund D:5: layout_rooms, nicolae_overflow_hidden_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | grumposus the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:5 | magus.rc [v1.11.6] 12 | D:5 | Noticed an iguana 36 | D:4 | Noticed Edmund 64 | D:5 | Noticed an ogre 106 | D:4 | Slain by a gnoll Vanquished Creatures A kobold (D:4) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Falchion || 7 Use: Scroll || 2 Potion || 1 Armour: Leather armour || 6 Dodge: Dodged || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 0 | 2 | 47.0 | Dungeon | 94 | 94 | 0 | 0 | 0 | 2 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 72 daAuts D:4: 22 daAuts