Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 14682637284288210699 8 grumposus the Caller (level 2, 0/19 HPs) Began as a Coglin Summoner on May 8, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (361 turns). grumposus the Caller (Coglin Summoner) Turns: 361, Time: 00:01:05 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 3/5 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - +0 dagger {Leticia} rCold . . . e - +0 dagger {Choonhe} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: constricted, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 69% 4 Inventory: Hand Weapons d - a +0 dagger (weapon) {Leticia} (You took it off a goblin on level 1 of the Dungeon) e - a +0 dagger (offhand) {Choonhe} (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11639 Altars: ### ..# #.# #.# #.# ####.####### +........... ####h#.#####..## #rr@S.......... #.###.#####.##. ... ..... .... ###..... ##### ####### You could see a jackal (ally target), a ball python and 2 friendly rats. Message History Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A quokka appears in a puff of smoke. The jackal barely misses you. 😨 HP[+1] MP[-1] You lost 1 mp, and now have 0/3 mp. You don't have enough magic to cast this spell. Your quokka barely misses the jackal. The jackal closely misses you. You hit the jackal. Your quokka misses the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. Your quokka barely misses the jackal. You hit the jackal. You kill the jackal! You have reached level 2! 😮 HP[+4] You now have 19 max hp (+6). You regained 4 hp, and now have 10/19 hp. You start resting. Your quokka disappears in a puff of smoke! 😎 HP[+9] MP[+4] Your hp is fully restored (19). You regained 4 mp, and now have 4/5 mp. You start resting. 😎 MP[+1] Your mp is fully restored (5). There is a stone staircase leading up here. You see here a jackal corpse. You see here a +0 dagger. e - a +0 dagger You start attuning to your weapon. You continue attuning to your +0 dagger. x5 You finish attuning to your +0 dagger. You welcome your +0 dagger "Choonhe" into your grasp. e - a +0 dagger (offhand) {Choonhe} There is a stone staircase leading up here. You see here a jackal corpse. You climb upwards. The jackal bites you. The ball python misses you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The ball python barely misses you. The ball python completely misses you. There is a stone staircase leading down here. 😕 HP[-3] You take 3 damage, and now have 16/19 hp. The jackal bites you. The jackal barely misses you. The ball python misses you. The ball python closely misses you. You climb downwards. There is a stone staircase leading up here. You see here a jackal corpse. 😕 HP[-1] You take 1 damage, and now have 15/19 hp. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. 😕 HP[+1] Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A rat appears in a puff of smoke. The jackal bites you. 😕 HP[-1] MP[-1] You take 1 damage, and now have 15/19 hp. You lost 1 mp, and now have 4/5 mp. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A rat appears in a puff of smoke. The ball python barely misses you. x2; The jackal closely misses you. x2 Your rat bites the jackal. The ball python misses you. The ball python grabs you. The ball python constricts you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 14/19 hp. You lost 1 mp, and now have 3/5 mp. You hit the jackal with your +0 dagger. x2 You kill the jackal! The jackal bites you. The ball python bites you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 8/19 hp. MASSIVE DAMAGE!! (PAUSE) You hit the ball python with your +0 dagger. You completely miss the ball python with your +0 dagger. The jackal bites you but does no damage. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your rat barely misses the jackal. 😨 HP[-2] You take 2 damage, and now have 6/19 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your rat misses the jackal. 😱 HP[-3] You take 3 damage, and now have 3/19 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.5 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 9 Punch || 1 Cast: Summon Small Mamm || 15 Armour: Robe || 38 Dodge: Dodged || 35 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_cross, minmay_fountain_box D:2: layout_basic, basic_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 191 | D:1 | Reached skill level 2 in Spellcasting 283 | D:2 | Reached XP level 2. HP: 10/19 MP: 0/5 360 | D:2 | HP: 4/19 [jackal (3)] 361 | D:2 | Slain by a jackal Vanquished Creatures 2 jackals (D:2) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 9 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.5 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 9 Punch || 1 Cast: Summon Small Mamm || 15 Armour: Robe || 38 Dodge: Dodged || 35 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 359 | 359 | 0 | 50 | 200 | 2 | 179.5 | Dungeon | 359 | 359 | 0 | 50 | 200 | 2 | 179.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts D:2: 81 daAuts