Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 13100111623674898537 2 grumposus the Sneak (level 1, -6/18 HPs) Began as a Human Delver on June 17, 2025. Mangled by a mummy (10 damage) ... in an ossuary. The game lasted 00:00:39 (112 turns). grumposus the Sneak (Human Delver) Turns: 112, Time: 00:00:39 Health: -6/18 AC: 3 Str: 12 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Ossuary. Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Skills: - Level 3.0 Fighting + Level 2.2 Long Blades - Level 2.0 Dodging - Level 5.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear h - a scroll of immolation {unknown} Potions f - a potion of haste {@q3} i - a potion of moonshine {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 11919 Ossuary (1/1) Zot: 5963 Temple: D:4-7 Altars: ##################### #∩........M@......... #.................... #..#####+###+###+###+ #..# #M.# #..+ #..# #.M# You could see a mummy. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, grumposus the Human Delver. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a stone staircase leading down. A jelly comes into view. Found a stone staircase leading up. You see here 17 gold pieces. There is a stone staircase leading up here. The jelly quivers. You climb upwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading down here. An endoplasm comes into view. Found a scroll labelled AGGULOECKA. Found a sand-covered staircase. A kobold comes into view. It is wielding a +0 dagger. You miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! h - a scroll labelled AGGULOECKA i - a sapphire potion The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm hits you but does no damage. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm. You hear the slow hiss of an avalanche of sand very nearby. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! You see here a +0 dagger. There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! There is an empty arch of ancient stone here. You hit the mummy but do no damage. The mummy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-17] You take 17 damage, and now have 1/18 hp. MASSIVE DAMAGE!! (PAUSE) You completely miss the mummy. You hit the mummy but do no damage. The mummy barely misses you. You hit the mummy but do no damage. The mummy misses you. 😱 HP[+1] You slash the mummy! You hit the mummy. The mummy closely misses you. You hit the mummy. The mummy barely misses you. You barely miss the mummy. The mummy barely misses you. 😱 HP[+1] You hit the mummy. You closely miss the mummy. The mummy misses you. You hit the mummy but do no damage. The mummy closely misses you. 😱 HP[+1] You barely miss the mummy. The mummy barely misses you. You barely miss the mummy. You hit the mummy. The mummy hits you! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Falchion || 22 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 11 Levels and vault maps discovered: D:4: layout_loops_ring, enter_ossuary_1, kennysheep_generic_room_4 D:5: layout_loops_ring Ossuary: ossuary_boxes_badplayer Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | grumposus the Human Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:5 | magus.rc [v1.11.6] 5 | D:5 | Noticed a jelly 19 | D:4 | Found a sand-covered staircase. 79 | Ossuary | Entered an ossuary 99 | Ossuary | HP: 1/18 [mummy (17)] 112 | Ossuary | Mangled by a mummy Vanquished Creatures 2 endoplasms (D:4) A kobold (D:4) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Falchion || 22 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 11 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 5 | 3 | 38.3 | Dungeon | 80 | 80 | 0 | 0 | 5 | 2 | 40.0 | Ossuary | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 69 daAuts Ossuary: 35 daAuts D:5: 11 daAuts